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Viewing 15 posts - 3,301 through 3,315 (of 7,873 total)
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  • in reply to: How to debug STM32 startup code #24327
    support
    Keymaster

    Hi,

    Please simply set the breakpoint before starting debugging with F5 and VisualGDB will be able to handle this automatically.

    You can also modify the behavior of the “Step into new instance” command (F10 instead of F5) to stop as soon the program is loaded into the MCU (i.e. at the reset handler) via VisualGDB Project Properties -> Embedded Debug Tweaking.

    support
    Keymaster

    Normally, the sdkconfig.h file should be handled by the ESP-IDF build system itself. The only advice we could give is to try creating a project based on GNU Make instead of CMake (it uses a different set of build scripts) and if it doesn’t work either, check if the problem can be reproduced by building from command line.

    If it doesn’t work from command line either, please check with Espressif – it might be a bug on their side. If it works when built manually, but fails under VisualGDB, please let us know both build command lines and we will investigate.

    in reply to: Embedded Memory Explorer failure #24321
    support
    Keymaster

    Thanks for the update. The behavior you described actually makes sense. The latest v5.4R3 update changed the way VisualGDB is loaded into Visual Studio. Instead of loading at startup (slowing down the Visual Studio load time), it will only fully load once you use any of its menu commands, or open a VisualGDB-compatible project.

    Most likely, the project in question is modified in a way that prevents the VisualGDB loader from recognizing it and hence fully loading the VisualGDB extension. If you could attach just the .vcxproj file (or send it to our support in case it’s confidential), we should be able to see why it is not recognized and update VisualGDB to handle it properly.

    in reply to: Custom build steps after linking #24320
    support
    Keymaster

    Strange. Just to be 100% sure, could you please attach a screenshot and show the exact setting that is not editable, so that we could recheck everything on our side?

    in reply to: BIN file size ecxeeds flash size with no error #24319
    support
    Keymaster

    We did actually use LOADADDR in our tests and the new generator – this is the proper documented way to get the load address of a section (i.e. the location of the section values stored in FLASH) and it worked reliably in several different configurations.

    in reply to: Embedded Memory Explorer failure #24311
    support
    Keymaster

    The Embedded Memory Explorer is a part of our pre-release integration tests, so most likely the issue is caused by corrupt settings of one specific project. Please try checking if the memory explorer works for a newly created “LEDBlink project” (don’t forget to build it first) and if it does – try comparing the settings of the 2 projects. Alternatively please try building/debugging the broken project or opening VisualGDB Project Properties for it – you will likely get a more specific error message if some of the settings are corrupt.

    in reply to: Where did the project settings page go? #24310
    support
    Keymaster

    No worries, we have closed the ticket as a duplicate, linking it to this forum thread.

    BTW, we use the same internal system for handling inquiries received via forum and via the support interface, hence there is need to create both a forum post and a support ticket – all we can do in this case is to link one inquiry to the other one. Simply use the communication method that is the most convenient for you and we will try to respond to your inquiry as soon as we can.

    in reply to: Where did the project settings page go? #24307
    support
    Keymaster

    Good to know it works. Generally, we would not move commonly used commands like this to non-intuitive locations, so if anyone else encounters missing commands, please double-check that the VisualGDB extension is properly loaded into Visual Studio as shown in this page: http://visualgdb.com/support/loadfail/

    in reply to: Arduino ESP32 memory file not found #24306
    support
    Keymaster

    According to our records, it looks like your trial period has expired. In order to get further technical support, please consider purchasing a license.

    Please note that installing VisualGDB on another PC, editing registry to affect the trial counter, or creating further forum accounts does not reset your trial period from the support point of view.

    As providing quality technical support for our users requires continuous effort on our side, we do expect our users to play fair and are not able to offer any help once the original trial period expires.

    in reply to: Clang IntelliSense auto complete not always showing up #24301
    support
    Keymaster

    Thanks for the clarification. There is already an option for this under Tools->Options->Text Editor->C/C++ (VisualGDB)->Advanced->Code Completion->Suggest names while typing.

    If the option is disabled, you can invoke the suggestion menu explicitly via Edit->IntelliSense->Complete Word command (Ctrl-Space) which is standard for all Visual Studio project types.

    in reply to: Arduino ESP32 memory file not found #24299
    support
    Keymaster

    Please try updating to the latest VisualGDB 5.4R3.

    Also, according to our records, it looks like your trial period has expired. In order to get further technical support, please consider purchasing a license.

    in reply to: feedback on mbed project (compared to embedded) #24296
    support
    Keymaster

    Thanks for the detailed feedback. It will take us a couple of days to properly process it, come up with hotfixes for easily resolved issues and give time estimates on bigger ones. Please expect an update on this around the middle of the next week.

    in reply to: Clang IntelliSense navigation bar #24295
    support
    Keymaster

    No problem. We have changed the logic that fetches the item names for the navigation bar to use exactly the syntax they are declared with. Please try this build: VisualGDB-5.4.103.3013.msi

    in reply to: Switch to Advanced View window problem #24294
    support
    Keymaster

    Thanks for the video. We have confirmed the issue and it looks like it is introduced by some recent changes in the latest Visual Studio 2019 update that we haven’t fully tested yet.

    We will investigate this and will try to publish a hotfix in the next 1-2 weeks.

    in reply to: Clean deletes all files on remote host cmake projekt #24293
    support
    Keymaster

    Sorry, the .vgdbcmake file did not get attached properly. We have just patched the forum engine on our side, so you should be able to upload it again.

    We have also rechecked this on a newly created project and it did get cleant correctly. VisualGDB does have an option to remove the entire remote source directory on clean, however it is hidden and ignored for projects that are using direct SSH file access.

    Please try attaching the .vgdbcmake file again and we will check what is going on.

Viewing 15 posts - 3,301 through 3,315 (of 7,873 total)