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support
KeymasterHi,
Please simply set the breakpoint before starting debugging with F5 and VisualGDB will be able to handle this automatically.
You can also modify the behavior of the “Step into new instance” command (F10 instead of F5) to stop as soon the program is loaded into the MCU (i.e. at the reset handler) via VisualGDB Project Properties -> Embedded Debug Tweaking.
March 18, 2019 at 17:13 in reply to: unable to locate sdkconfig.h when generating phy_init_data.bin #24322support
KeymasterNormally, the sdkconfig.h file should be handled by the ESP-IDF build system itself. The only advice we could give is to try creating a project based on GNU Make instead of CMake (it uses a different set of build scripts) and if it doesn’t work either, check if the problem can be reproduced by building from command line.
If it doesn’t work from command line either, please check with Espressif – it might be a bug on their side. If it works when built manually, but fails under VisualGDB, please let us know both build command lines and we will investigate.
support
KeymasterThanks for the update. The behavior you described actually makes sense. The latest v5.4R3 update changed the way VisualGDB is loaded into Visual Studio. Instead of loading at startup (slowing down the Visual Studio load time), it will only fully load once you use any of its menu commands, or open a VisualGDB-compatible project.
Most likely, the project in question is modified in a way that prevents the VisualGDB loader from recognizing it and hence fully loading the VisualGDB extension. If you could attach just the .vcxproj file (or send it to our support in case it’s confidential), we should be able to see why it is not recognized and update VisualGDB to handle it properly.
support
KeymasterStrange. Just to be 100% sure, could you please attach a screenshot and show the exact setting that is not editable, so that we could recheck everything on our side?
support
KeymasterWe did actually use LOADADDR in our tests and the new generator – this is the proper documented way to get the load address of a section (i.e. the location of the section values stored in FLASH) and it worked reliably in several different configurations.
support
KeymasterThe Embedded Memory Explorer is a part of our pre-release integration tests, so most likely the issue is caused by corrupt settings of one specific project. Please try checking if the memory explorer works for a newly created “LEDBlink project” (don’t forget to build it first) and if it does – try comparing the settings of the 2 projects. Alternatively please try building/debugging the broken project or opening VisualGDB Project Properties for it – you will likely get a more specific error message if some of the settings are corrupt.
support
KeymasterNo worries, we have closed the ticket as a duplicate, linking it to this forum thread.
BTW, we use the same internal system for handling inquiries received via forum and via the support interface, hence there is need to create both a forum post and a support ticket – all we can do in this case is to link one inquiry to the other one. Simply use the communication method that is the most convenient for you and we will try to respond to your inquiry as soon as we can.
support
KeymasterGood to know it works. Generally, we would not move commonly used commands like this to non-intuitive locations, so if anyone else encounters missing commands, please double-check that the VisualGDB extension is properly loaded into Visual Studio as shown in this page: http://visualgdb.com/support/loadfail/
support
KeymasterAccording to our records, it looks like your trial period has expired. In order to get further technical support, please consider purchasing a license.
Please note that installing VisualGDB on another PC, editing registry to affect the trial counter, or creating further forum accounts does not reset your trial period from the support point of view.
As providing quality technical support for our users requires continuous effort on our side, we do expect our users to play fair and are not able to offer any help once the original trial period expires.
support
KeymasterThanks for the clarification. There is already an option for this under Tools->Options->Text Editor->C/C++ (VisualGDB)->Advanced->Code Completion->Suggest names while typing.
If the option is disabled, you can invoke the suggestion menu explicitly via Edit->IntelliSense->Complete Word command (Ctrl-Space) which is standard for all Visual Studio project types.
support
KeymasterPlease try updating to the latest VisualGDB 5.4R3.
Also, according to our records, it looks like your trial period has expired. In order to get further technical support, please consider purchasing a license.
support
KeymasterThanks for the detailed feedback. It will take us a couple of days to properly process it, come up with hotfixes for easily resolved issues and give time estimates on bigger ones. Please expect an update on this around the middle of the next week.
support
KeymasterNo problem. We have changed the logic that fetches the item names for the navigation bar to use exactly the syntax they are declared with. Please try this build: VisualGDB-5.4.103.3013.msi
support
KeymasterThanks for the video. We have confirmed the issue and it looks like it is introduced by some recent changes in the latest Visual Studio 2019 update that we haven’t fully tested yet.
We will investigate this and will try to publish a hotfix in the next 1-2 weeks.
support
KeymasterSorry, the .vgdbcmake file did not get attached properly. We have just patched the forum engine on our side, so you should be able to upload it again.
We have also rechecked this on a newly created project and it did get cleant correctly. VisualGDB does have an option to remove the entire remote source directory on clean, however it is hidden and ignored for projects that are using direct SSH file access.
Please try attaching the .vgdbcmake file again and we will check what is going on.
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