Introducing CMake Script Debugger

In the recent years CMake has become the de-facto standard build system for many C/C++ projects due to its flexibility, reliability and great build speed. We responded to it by designing the VisualGDB’s Advanced CMake Project Subsystem – a replacement for the regular Visual Studio project mechanism that treats the CMakeLists.txt files as Visual Studio projects and automatically edits them once you edit your target properties in Solution Explorer. But today we are announcing a mechanism that will make your CMake experience dramatically better – the CMake Script Debugger:

cm Continue reading Introducing CMake Script Debugger

Introducing CMake support for ESP-IDF Projects

Today we are proud to release VisualGDB 5.4 Preview 6 introducing support to the new CMake-based version of the Espressif’s ESP-IDF framework and out-of-the-box compatibility with the MSYS2-based toolchain. The CMake-based ESP-IDF projects, powered by the Ninja build system, build much faster than the regular Make-based projects and offer a higher degree of customization in the Solution Explorer:idf

Continue reading Introducing CMake support for ESP-IDF Projects

Turning the Cypress Super Speed Explorer Kit into a Continuous 200MS/s Logic Analyzer

Today we are proud to announce the release of Analyzer2Go 2.0 – our product that turns development boards into powerful logic analyzers. This release adds support for the Cypress SuperSpeed Explorer Kit that is capable of streaming data to the computer over the ultra-fast USB 3.0 interface at >350MB/sec, resulting in reliable 200MHz sampling rate when using 8 channels or 100 MHz when using 16 channels. The SuperSpeed Explorer Kit is the perfect board to be used as a logic analyzer due to its highly programmable peripheral interface module and in this post I will explain to you how it works and how you can use it to add extremely fast connectivity to your designs.speed Continue reading Turning the Cypress Super Speed Explorer Kit into a Continuous 200MS/s Logic Analyzer

Announcing VisualGDB 5.4 Preview 3 with Segger J-Trace support

Today we are excited to announce the release of VisualGDB 5.4 Preview 3 that adds support for tracing ARM devices with Segger J-Trace. Tracing is a powerful debugging technique that lets you track each and every instruction executed by the target CPU without ever stopping it, or instrumenting any code.

In this post I will show you how to use tracing to step back in time, reconstructing the code path leading to an otherwise untraceable crash and how to see the code coverage for your embedded projects in real time and without any instrumentation overhead.

Continue reading Announcing VisualGDB 5.4 Preview 3 with Segger J-Trace support

View earlier posts...