Today we happy to announce the final release of VisualGDB 5.3. Over the past several months and 8 preview builds we have introduced and fine-tuned multiple usability-focused improvements to your cross-platform development workflow and I will give you a quick overview of them in this post.
The latest VisualGDB 5.3 release introduces a few improvements in the project format that avoid hardcoding of the paths and settings in the project files and make toolchain management on different machines easier. However some of those changes are not backward compatible with VisualGDB 5.2 and earlier, making it harder to update to v5.3 if some of the developers in your organization are still using v5.2. In this post I will show you the project file format differences between VisualGDB 5.3 and 5.2 and will provide examples on making v5.3 projects compatible with the older VisualGDB versions.