Forum Replies Created
-
AuthorPosts
-
support
KeymasterHi,
This looks like a network error:
The specified network name is no longer available.
Please double-check your DNS configuration or try using IP address instead of a host name for the target.
September 22, 2020 at 07:56 in reply to: Disable Unit Test Support for a single build configuration #29076support
KeymasterSorry, MSBuild projects share the same project structure (i.e. the set of source files) across all platforms and configurations, hence global settings like the test framework/BSP affect all configurations.
You can work around it by defining per-configuration preprocessor macros and #ifdef-ing out the code that calls test framework functionality, but the test sources will be still present in Solution Explorer.
support
KeymasterHi,
No problem, please see our answers below:
- There is no special GUI for custom mbed targets yet. As a workaround, please consider following the regular mbed instructions to create a custom target, and then patch the .vgdbproj file manually to specify the new target name. We are working on supporting custom targets properly and will release an update including this feature next week.
- Please make sure you use the Custom edition of VisualGDB and create a separate testing configuration per our tutorial. If it doesn’t work, please share the screenshots of the steps you perform and the output you observe, and we will help you troubleshoot this.
- VisualGDB manages the mbed profiles automatically. It will pick the debug/release profile based on the active configuration in Solution Explorer, and can additionally apply any changes made via the regular VS property pages of the project node (e.g. optimization level) by generating a temporary profile file.
support
KeymasterHi,
We usually remove the packages that have been superseded by bugfix updates. As long as the compiler and ESP-IDF version are the same, we remove the older versions to save space.
If you are looking for a specific older version of the ESP-IDF framework, please consider manually pulling it from git, replacing the version that is shipped with the toolchain.
support
KeymasterNo problem. We have added it to the backlog. As we are prioritizing several other issues over it, it may take a few weeks for us to fully investigate this and provide a workaround. We will post an update here once the issue is resolved.
support
KeymasterPlease see the following page for a detailed overview of various settings for MSBuild projects: https://visualgdb.com/documentation/projects/msbuild/
support
KeymasterHi,
Visual Studio has a similar concept. Solutions (.sln files) can include multiple projects (.vcxproj files), one for every target.
You can also consider using the new Embedded CMake Project Subsystem (requires VisualGDB 5.5 RC1) that supports multiple targets within the same project, so you won’t need to setup the toolchain/debugging settings multiple times.
support
KeymasterSorry, we could not find any licenses associated with your company domain name.
If you know your previous license key, please forward it to our support and we will link it to your forum profile.
Edit: thanks for sending us your key information. We have linked it to your profile. Please use this link to renew your support and we will help you troubleshoot this.
-
This reply was modified 5 years ago by
support.
support
KeymasterHi,
Please let us know the email associated with your license key so that we could check your support status.
support
KeymasterBased on what we could tell from the Particle site, their main focus is on the cloud platform. I.e. providing higher-level APIs for centrally managing and communicating to the IoT devices. The on-device debugging (the only part where VisualGDB would come into play) isn’t used very often.
Also the Particle SDK is relatively complex, so properly supporting it by VisualGDB, similar to the nRFConnect SDK would only make sense if it had a much larger use base.
Our best advice currently would be to import the project into VisualGDB as an external Make-based project. You will still be able to build and debug it, although the Makefile contents won’t be automatically reflected in Solution Explorer the way it’s done for nRFConnect.
September 13, 2020 at 11:50 in reply to: Disable Unit Test Support for a single build configuration #29052support
KeymasterHi,
This is supported starting from the new VisualGDB 5.5 RC1 using the Embedded CMake Project Subsystem. You can now define arbitrary platforms/configurations with arbitrary CMake variables and use the if() syntax in CMakeLists.txt to conditionally enable/disable various features. You can also have multiple targets per project (e.g. one unit test target and one regular application, both referencing a common library).
We will be publishing a few tutorials on the new Embedded CMake Project subsystem soon, explaining the new layout in details.
September 13, 2020 at 11:47 in reply to: "Shown on the remote computer(DISPLAY*:0)" has no effect #29051support
KeymasterNo problem, we can point out a setting that will allow replicating this behavior, however we would kindly ask you to confirm your support status first.
Please let us know the email associated with your license key so that we could link it to your profile. If you are using a trial, please update your forum profile to use your company email.
support
KeymasterLooks like you are trying to import an Android Studio project without any native files. Please double-check that you have created the C/C++ sources with Android Studio, and that the original project builds and works before you try importing it into VisualGDB.
support
KeymasterThanks for sharing this. We have moved this post to a separate thread to make it easier for others to discover it.
support
KeymasterThe protect and mbatch commands come from the regular RISC-V debug logic and can be safely ignored for Kendryte devices.
BTW, thanks for sharing the solution you discovered with the JTAG pins. We have moved it to a separate thread to make it easier for other users to find it.
-
AuthorPosts