TouchGFX
GameBoard::handleTickEvent()
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
GameBoard::handleTickEvent()
GameBoard::handleTickEvent() method
Syntax
from
GameBoard.hpp:35
virtual
void
handleTickEvent
(
)
;
Implemented in
GameBoard.cpp:615
References
Location
Text
GameBoard.cpp:615
void
GameBoard
::
handleTickEvent
(
)
GameBoard.hpp:35
virtual
void
handleTickEvent
(
)
;
Call Tree
Functions called by
GameBoard::handleTickEvent()
GameBoard::handleTickEvent()
GameBoard::moveTilesRight()
GameBoard::moveTilesLeft()
GameBoard::moveTilesUp()
GameBoard::moveTilesDown()
GameBoard::takeStateBackup()
GameBoard::restoreStateBackup()
all items filtered out
Data read by
GameBoard::handleTickEvent()
Data written by
GameBoard::handleTickEvent()
GameBoard::AnimationStates::NO_ANIMATION
GameBoard::currentAnimationState
GameBoard::GameState::ACTIVE
GameBoard::score
GameBoard::gameStatus
GameBoard::autoPlay
GameBoard::autoPlayPause
GameBoard::handleTickEvent()::move
GameBoard::handleTickEvent()::maxScore
GameBoard::handleTickEvent()::numberOfTilesMoved
all items filtered out
GameBoard::handleTickEvent()
GameBoard::autoPlayPause
GameBoard::handleTickEvent()::move
GameBoard::handleTickEvent()::maxScore
GameBoard::handleTickEvent()::numberOfTilesMoved
all items filtered out
Methods overriding this one
GameBoard::handleTickEvent()
touchgfx::Drawable::handleTickEvent()
all items filtered out