GameBoard::moveTilesLeft() is only used within TouchGFX.
 
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GameBoard::moveTilesLeft() method

Syntax

int moveTilesLeft(bool performMove);
Implemented in GameBoard.cpp:524

Arguments

performMove

References

LocationReferrerScopeText
GameBoard.cpp:524
int GameBoard::moveTilesLeft(bool performMove)
GameBoard.hpp:157
int moveTilesLeft(bool performMove);
GameBoard.cpp:77GameBoard::handleClickEvent()GameBoard
(dragX > 0) ? moveTilesRight(true) : moveTilesLeft(true);
GameBoard.cpp:577GameBoard::hasGameBeenLost()GameBoard
result &= (moveTilesLeft(false) == 0);
GameBoard.cpp:655GameBoard::handleTickEvent()GameBoard
numberOfTilesMoved = moveTilesLeft(false);
GameBoard.cpp:674GameBoard::handleTickEvent()GameBoard
moveTilesLeft(true);

Call Tree

Functions calling GameBoard::moveTilesLeft()
Functions called by GameBoard::moveTilesLeft()
GameBoard::moveTilesLeft()
Data read by GameBoard::moveTilesLeft()
GameBoard::moveTilesLeft()::numberOfTilesMoved
all items filtered out
GameBoard::moveTilesLeft()