TouchGFX
GameBoard::dragX
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
GameBoard::dragX
GameBoard::dragX field
Syntax
from
GameBoard.hpp:116
int
dragX
;
References
Location
Referrer
Scope
Text
GameBoard.hpp:116
int
dragX
;
GameBoard.cpp:28
GameBoard::GameBoard()
GameBoard
dragX
(
0
)
,
GameBoard.cpp:69
GameBoard::handleClickEvent()
GameBoard
int
xDragDistance
=
(
dragX
<
0
)
?
-
dragX
:
dragX
;
GameBoard.cpp:77
GameBoard::handleClickEvent()
GameBoard
(
dragX
>
0
)
?
moveTilesRight
(
true
)
:
moveTilesLeft
(
true
)
;
GameBoard.cpp:85
GameBoard::handleClickEvent()
GameBoard
dragX
=
0
;
GameBoard.cpp:92
GameBoard::handleDragEvent()
GameBoard
dragX
+=
evt
.
getDeltaX
(
)
;
Data Use
Functions writing
GameBoard::dragX
Functions reading
GameBoard::dragX
GameBoard::handleClickEvent()
GameBoard::handleDragEvent()
all items filtered out
GameBoard::dragX
GameBoard::handleClickEvent()
GameBoard::handleDragEvent()
all items filtered out