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January 23, 2023 at 10:37 in reply to: The STM32CubeMX Wizard not working for TouchGFX and AzureRTOS #33745SouthbranchParticipant
I have limited expertise on compilers and I am afriad I do not really know what you mean with “find a specific parameter” that are not imported other than the compiler error messages from above. What else should I look for? Please forgive my lack of knowledge here, but the only reasonable explanation (so far) from my side is that AzureRTOS was not imported correctly and/or the CMake scipts are incomplete.
The project compiles with STM32CubeIDE (using STM32CubeMX for config) but I would really like to move over to VisualGDB and VS Studio thanks to your great product.
Just so I understand. Are you saying my steps 1-7) aboves actually should work? Or maybe you have not added CMake-support yet for adding the more complex packages? But if you say you have and it should work, then yes we have an interesting challenge.
January 23, 2023 at 10:01 in reply to: The STM32CubeMX Wizard not working for TouchGFX and AzureRTOS #33743SouthbranchParticipantHi,
Thanks for your concern.
I believe the most straightforward way would be if you could reproduce the error in your end by following my steps:1. Within ViusalGDB and by using the STM32CubeMX Project Template, start a new blank project based on STM32H735IGKx.
2. Add LTDC support via config in STM32CubeMX and and use all default settings. Add some display pixel resolution like 800 x 480px (or any other)
3. Check if it compiles.
4. Add TouchGFX package (via config in STM32CubeMX).
5. Check if it compiles.
6. If it does, then try to add AzureRTOS (also via config in STM32CubeMX).
7. Check if it compiles.I only got to step 3)
January 23, 2023 at 07:29 in reply to: The STM32CubeMX Wizard not working for TouchGFX and AzureRTOS #33741SouthbranchParticipantThanks,
I have tried to renew my license but get message “Renewal not available, contact support”
please helpJanuary 22, 2023 at 02:48 in reply to: The STM32CubeMX Wizard not working for TouchGFX and AzureRTOS #33735SouthbranchParticipantHi!
Are you saying my problem above can be fixed?
In that case I would be more than happy to renew my license -:)
By the way, are there any extra special features for STM32 included in “VisualGDB Ultimate”?Thanks
SouthbranchParticipantMany thanks!
SouthbranchParticipantAh.. but just so I understand: building the project via command line is a prerequisite for importing into VisualGDB?
SouthbranchParticipantThanks,
The example seems to involve CMake and Kinetis KSDK, but I am not sure if this is needed for a TouchGFX project for EVAL-STM32H743I board?
Anyway, I tried the example and basically used all default settings but it did not compile..
Any special hints for a STM32?
SouthbranchParticipantNo, I have made absolutely NO modifications and I have created and tested a new project 2-3 times now..
I have VS 2019 16.9.6 and VisualGDB 5.5R4
SouthbranchParticipantThanks,
Yes I can confirm there are no modifications and there is no no hardware attached except for STLINK V2. The error will take you less than 1 min to reproduce in your end:
- Visual Studio 2019 -> New Embedded Project
- On Project Type step -> keep all defaults
- On Device selection step ->STM32F103C8T
- On Sample Selection step -> USB Communications device (default settings)
- On Debug Method step -> STLINK V2 (default settings)
- Finnish
Won’t compile…
SouthbranchParticipantThanks for your prompt response, but I am not sure I understand.
Forgive me, but what do you mean “This is by design”? I was hoping to run a startup project straight out with VisusalGDB’s USB-device template.
Please elaborate/clarify -:)
Thanks in advance
SouthbranchParticipantMaybe I misunderstood, but it would have been great I you would support it in same way you support MBed
SouthbranchParticipantWhen it comes to the STM32H7-series, I believe there is an SDK/extension to the STM32QubeMX already in place
SouthbranchParticipantSorry, I did not see the link..
Many thanks, up and running now! -:)
SouthbranchParticipantThanks!
Then, I found exactly what I was looking for here: STM32 Peripherals – VisualGDB Tutorials
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