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MystikReasonsParticipant
When creating a project via “File->New->VisualGDB Project” and you try to browse for a location you can not find network attached storages like OneDrive, Dropbox etc.
Would it be possible to change this completely so it uses the Windows File Explorer?Attachments:
You must be logged in to view attached files.MystikReasonsParticipantI’m currently testing out your redesigned Quick Debug feature and I noticed that I can’t browse for debugged files in my own NAS cloud because it’s not showing up.
Could you change this?
Edit: myCloud from Swisscom (their cloud solution) is also not showing up
- This reply was modified 4 years, 10 months ago by MystikReasons.
- This reply was modified 4 years, 10 months ago by support.
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You must be logged in to view attached files.MystikReasonsParticipantThey told me that this is by design (see the website for more detailed informations).
MystikReasonsParticipant@martinf You’re welcome
MystikReasonsParticipantI create a ticket in the developer community
MystikReasonsParticipantThe same procedure as every two-three months 😉
Any news regarding STM8?
MystikReasonsParticipantI can confirm that this also happens with plain Win32 C++ projects.
It looks like that the problem is on the Visual Studio level.
I’m using Visual Studio 2019 v. 16.5.0 Preview 1
MystikReasonsParticipantThank you for checking.
MystikReasonsParticipantI noticed that the STM32 Arduino project doesn’t have the same directory as the Arduino project.
See attached screenshots.
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You must be logged in to view attached files.MystikReasonsParticipantOkay I figured out the second problem with the board part number. I took the Generic STM32F4 series instead of the Nucleo-64 series.
But the “avr/sleep.h” file is still not being found.MystikReasonsParticipantAnd what is up with the Board part number?
Why isn’t the F411 included and how should I know which one to take?
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You must be logged in to view attached files.MystikReasonsParticipantSo could you please then answer my second question?
MystikReasonsParticipantThank you for the tip.
For everyone: Right click your Arduino project hover your mouse over “Add” and then click on “Manage Arduino Boards”.
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You must be logged in to view attached files.November 29, 2019 at 10:41 in reply to: Can't open Arduino project after manually editing boards.txt #26641MystikReasonsParticipantIs the build 3403 missing package feature only for libraries or also for platforms?
That would explain why it didn’t resolve the mssing “Arduino AVR Boards” package on his own.
Would you be able to improve your missing package feature to also locate missing platforms?
PS: The “Resolve Project Load Issues” window is only showing when you have installed the necessary platform files (in my example: the Arduino AVR Boards package).
- This reply was modified 5 years ago by MystikReasons.
- This reply was modified 5 years ago by MystikReasons.
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You must be logged in to view attached files.November 29, 2019 at 10:10 in reply to: Can't open Arduino project after manually editing boards.txt #26640MystikReasonsParticipantOkay so I figured out why it still used uni_erlangen as reference. I thought VisualGDB is using the following path for their packages: …\AppData\Local\Arduino15\packages\arduino\hardware but I found out its using the following path: …\Documents\ArduinoData\packages\arduino\hardware\avr.
After clearing everything what was in it (the uni_erlangen and the avr folder) I restarted Visual Studio and the path was still selected as …\uni_erlangen\…Â Â So this has to be a bug. It still didn’t download the missing package.
So I created a new project and in the device selection it told me to download the avr boards package and this finally installed the package. In the newly created project the build errors disappeared.
And also in every other project the build errors disappeared and the window for the missing packages finally appeared.
Even the projects which wouldn’t open themself anymore are now loading properly.
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