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Viewing 15 posts - 7,201 through 7,215 (of 7,664 total)
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  • in reply to: Wizard can’t "finish" #2194
    support
    Keymaster

    Thanks for this bugreport. Looks like it’s our bug related to using the build server.
    Please use SSH instead. The SSH support is a new feature introduced in VisualGDB 3.0 and we haven’t updated all our tutorials yet.

    Edit: fixed the bug and replaced the Beta2 distro. Thanks again for reporting it.

    in reply to: how to include header files? #2224
    support
    Keymaster

    Hi,

    When using a cross-compiler for Raspberry you need to copy any additional include files from the /usr/include on the Raspberry box to C:SysGCCraspberryarm-linux-gnueabihfsysrootusrinclude. Then the toolchain and the IntelliSense will recognize them correctly.

    You can use SmarTTY, our free SSH client to quickly download the entire include directory into the toolchain directory.

    in reply to: Wizard can’t "finish" #2198
    support
    Keymaster

    Hi,

    Thank you for your bugreport. Please provide us with more information so that we could pinpoint the problem:
    1. Which OS/VS version are you using?
    2. Are you selecting the default settings or changing something (e.g. setting up SMB shares)?
    3. Is your WIndows project directory writable.
    4. Is your Linux project directory writable?
    5. Are the remote file/directory browse dialogs working in the wizard (e.g. when you try to change the source directory)?
    6. If you enable the advanced wizard mode and disable importing of IntelliSense directories, will the problem still persist?

    As a last resort, please set the following registry value:
    HKCUSOFTWARESysprogsVisualGDBSettingsExceptionReportDir = c:tempvgdb

    Ensure that c:tempvgdb exists and is writable by the user account used to start Visual Studio.
    Then try reproducing the problem. If VisualGDB encounters any internal errors, it will create report files in c:tempvgdb. Please send us those for further diagnostics.

    in reply to: VisualGD and Android-x86 on VirtualBox #2276
    support
    Keymaster

    Please try VisualGDB 3.0 Beta 1. The problem is fixed there.

    in reply to: Remote GDB "frozen" on "info target" command #2191
    support
    Keymaster

    Hi,

    Thanks for reporting this. Fixed in Beta 2.
    http://www.visualgdb.com/download/

    in reply to: "Object reference not set to an instance of an object." #2360
    support
    Keymaster

    Hi,

    Could you please send us your .vcprojx file and the .filters files so that we could reproduce and fix your problem?
    There was a bug in v2.7 that could cause this, however it was fixed in v3.0.

    in reply to: VisualGD and Android-x86 on VirtualBox #2274
    support
    Keymaster

    Hi,

    Yes, the bug is caused by the ‘ps’ command producing slightly different output from the one on most of the Android devices.
    We have fixed this in the upcoming VisualGDB 3.0 release. We are planning to release the beta (also supporting vs-android integration) at the end of this week.

    in reply to: Permission to use the icon #1995
    support
    Keymaster

    Hi,

    Permission granted. If you need an official document, email sysprogs@sysprogs

    in reply to: [REQUEST] Integrate with vs-android #2263
    support
    Keymaster

    Hi,
    Done. Please download VisualGDB 3.0.

    in reply to: Evaluating for Cortex M3 #2087
    support
    Keymaster

    Hi,

    You can easily use VisualGDB with the free CodeSourcery Lite toolchain.
    Please try this instructions on setting up the toolchain: http://www.lpcware.com/content/project/lightweight-ip-lwip-networking-stack/building-lwip/embedded-artists-lpc1788-board/gn

    in reply to: VisualGDBBuildServer not support mono 4 #2112
    support
    Keymaster

    OK, thanks, we’ll look into it.

    in reply to: Step through from C# to C++ #2043
    support
    Keymaster

    Hi,

    Unfortunately, stepping into the functions from C# to VisualGDB-based C++ is not supported.
    However, you can start C# debugging in Visual Studio and then attach to the same process with VisualGDB from another Visual Studio instance.
    Although stepping between C# and C++ won’t work, you will be able to debug C# code from one Visual Studio instance and the C++ code from another instance.

    in reply to: Licence type decision #2079
    support
    Keymaster

    Hi,
    We are planning a new release this week. Please contact sales@sysprogs.com and we will extend your trial period to 15 days more.

    in reply to: Which activity is launched on debug? #2011
    support
    Keymaster

    OK, you’ve convinced me that the current behavior is confusing enough. We’ll add support for reading the intent tags into the upcoming v2.8 release.

    in reply to: VisualGDBBuildServer not support mono 4 #2113
    support
    Keymaster

    Hi,

    Could you please provide more detailed info on what exactly fails on mono 4.0?

Viewing 15 posts - 7,201 through 7,215 (of 7,664 total)