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April 11, 2016 at 17:05 in reply to: [QuickDebug] Source autodownload fails when using custom SSH port #7940
support
KeymasterHi,
No problem. If you encounter further problems, don’t hesitate to start another thread.
April 11, 2016 at 04:53 in reply to: [QuickDebug] Source autodownload fails when using custom SSH port #7935support
KeymasterHi,
Thanks for reporting this. Please try this build: http://sysprogs.com/files/tmp/VisualGDB-5.1.4.674.msi
support
KeymasterHi,
Sure, you can do that easily with our VisualGDB product. We have a very detailed tutorial available here: http://visualgdb.com/tutorials/esp8266/openocd/
support
KeymasterHi,
It’s hard to say what could be wrong without seeing the hardware. Have you copied SystemClock_Config() from a proper example for your board? This function varies slightly between different boards.
If yes, we would need to first get debugging to work before we could give any further advice. Could you attach the full gdb log and the OpenOCD output so that we could see why the debugging is impossible?
support
KeymasterThe source files need to be physically added to the Solution Explorer. You can add them either one-by-one or altogether via right-click->Add->Import Directory Recursively.
support
KeymasterHi,
Good to know it works now. BTW, we have recently released a new toolchain with an updated gdb that should be a bit more stable.
April 8, 2016 at 03:14 in reply to: Sharing *.vgdbsettings between projects, inheriting path from *.vsprops #7921support
KeymasterCool. Thanks for sharing this.
support
KeymasterHi,
We could easily add variables like $(BuildUserName) and $(BuildHostName) and similar ones for deployment machine. Would that be helpful?
support
KeymasterHi,
The problem with raw telnet is that it does not support easy file transfer and has no convenient API for running just one command and seeing when it exited. It could be achieved via various workarounds, but they won’t be very reliable.
We currently recommend setting up a custom project and simply adding custom pre-debug commands to transfer your files to the device. Similarly, you can use the expect tool to connect to the target via raw telnet and specify it as the local GDB executable so that VisualGDB will simply launch it and send the commands there.
We will monitor the demand for this feature and consider adding it if the demand grows. In the meanwhile, feel free to try the workaround described above and if it does not work, we will gladly provide more detailed steps.
support
KeymasterHi,
You can easily remove all extra files from the project by unreferencing the HAL library in VisualGDB Project Properties -> Embedded Frameworks.
support
KeymasterHi,
The file you posted is has different _estack and memory size than we suggested. Please double-check that you are using the values we suggested above.
support
KeymasterHi,
Normally yes. When you add a reference from one Makefile project to another one, VisualGDB will add the outputs of referenced projects to the EXTERNAL_LIBS variable in the Makefile (updated on each build) and the libraries will be linked with.
support
KeymasterHi,
As long as you don’t have more parallel activations of VisualGDB than your license allows and don’t move the VMs between physical machines too often, you’re fine both legally and technically.
support
KeymasterHi,
It looks like there is a bug in our LPC1768 linker script that results in incorrect memory size definition.
Please open VisualGDB Project Properties on the Makefile Settings page, click “Create local copy” near the “Linker Script” field. Then open the linker script added to the project and edit it as follows:
MEMORY { FLASH (RX) : ORIGIN = 0x00000000, LENGTH = 512K SRAM (RWX) : ORIGIN = 0x10000000, LENGTH = 48K } _estack = 0x1000C000;
support
KeymasterNo problem. If you encounter further problems, feel free to create another topic.
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