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Viewing 15 posts - 3,016 through 3,030 (of 7,873 total)
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  • in reply to: TFS Team Foundation Server Problem with Visual GDB #25178
    support
    Keymaster

    No problem. We have rechecked the TFS integration with the latest VS build and it looks like the Arduino projects were indeed not handling it correctly.

    Please try this build: VisualGDB-5.4.107.3206.msi

    If the message still appears, please select the “Use solution binding” option. The SCC icons should now work.

    In order to eliminate the message completely, please enable View->Other Windows->VisualGDB Diagnostics Console (using the new build), create a new project in a source-controlled directory and let us know:

    1. Whether the lock icons appear after you created the project
    2. If yes, whether they reappear after you reopen the solution
    3. The full log from the Diagnostics Console showing the messages from creating and reopening the solution
    in reply to: Change font in SSH and GDB window #25177
    support
    Keymaster

    No problem, please try this build: VisualGDB-5.4.107.3203.msi

    in reply to: visualgdb cmake project doesnt clean #25173
    support
    Keymaster

    Hi,

    Most likely, some other program (e.g. CMake itself) is using that folder and hence it cannot be deleted.

    This can normally be ignored, as VisualGDB will delete every file and subfolder that is not being used.

    in reply to: Upgrading to VS2019 – missing windows? #25167
    support
    Keymaster

    The reason is the Visual Studio design. The regular disassembly window is a part of the debugging GUI and only appears during debug sessions.

    To view the disassembly outside a debug session, please use the disassembly view in VisualGDB’s embedded memory explorer. It works independently from Visual Studio’s disassembly interfaces and was added exactly for this use case.

    in reply to: Upgrading to VS2019 – missing windows? #25165
    support
    Keymaster

    Please try Debug->Windows->Disassembly, or right-clicking anywhere in the source and selecting “go to disassembly”.

    in reply to: VisualGDB.exe /build ignoring /config #25163
    support
    Keymaster

    Unfortunately, the project file you copied is corrupt (e.g. the CMakeTargetSpecificSettings tag is not closed), so we were not able to reproduce the issue with it.

    We have tried creating a similar project from scratch (ESP-IDF, CMake) and built it using the following command line:

    VisualGDB.exe /build Project.vgdbproj /config:Release

    This did work as expected. Please double-check that you are using the latest VisualGDB version and that the newly created project builds the release configuration as expected.

    Then try comparing your project with the newly created one to see what setting could be interfering with the configuration selection from command line.

    in reply to: Upgrading to VS2019 – missing windows? #25162
    support
    Keymaster

    Hi,

    Unfortunately, it’s hard to say what is going on without knowing more details.

    Please describe exactly what you are doing after your start Visual Studio, what you expect to see and what you actually observe (see our error reporting tips).

    Please also attach a screenshot of the entire VS window showing the loaded project in Solution Explorer and the missing menu commands and we will help you understand what is going on.

    in reply to: Import Folder Missing #25161
    support
    Keymaster

    No worries. BTW, as long as VisualGDB is fully initialized (either when you create/open a compatible project, or just run the Help->About VisualGDB command), the “import folder” command should appear for all .vcxproj projects, even if they are not based on VisualGDB.

    in reply to: Import Folder Missing #25159
    support
    Keymaster

    Hi,

    Please double-check that other VisualGDB commands are present and that the Import Folder command was not explicitly hidden via Tools->Customize.

    If nothing helps, please share a screenshot of the About VisualGDB window from the same VS version, and also a screenshot of the entire screen showing Solution Explorer and the context menu where the “Import folder” command would normally appear, so that we could try to understand what is going on.

    in reply to: Can't deinstall/install newer VisualGDB version #25158
    support
    Keymaster

    If Visual Studio lists VisualGDB under the extensions, but does not update the menus, most likely some VS cache is corrupt. Please try repairing the VS installation or completely reinstalling it if the repair doesn’t work.

    in reply to: How to use ESP-MDF in ESP32 project #25157
    support
    Keymaster

    The ESP-MDF is very new and it’s hard so say how popular it is going to be, and hence when will we add full out-of-the-box support.

    We could add the full MDF integration early as a part of our paid consulting services – do the necessary research and document the exact steps needed to get certain functionality working with ESP-MDF and VisualGDB. If you are interested, please contact our sales with more details and we will get you a quote.

    in reply to: Can't deinstall/install newer VisualGDB version #25152
    support
    Keymaster

    Please try using the following tool from Microsoft to fix the Windows Installer issues: https://support.microsoft.com/en-us/help/17588/fix-problems-that-block-programs-from-being-installed-or-removed

    in reply to: How to use ESP-MDF in ESP32 project #25151
    support
    Keymaster

    Sorry, VisualGDB hasn’t been explicitly tested with ESP-MDF. If the MDF framework works together with ESP-IDF, you should be able to import an existing MDF-enabled project into VisualGDB and then use the regular VisualGDB GUI for building and debugging it.

    in reply to: DMA_HandleTypeDef error inADC_HandleTypeDef struct #25148
    support
    Keymaster

    Hi,

    Most likely the DMA module is not enabled for your project via the STM32 HAL configuration file. Please try comparing the configuration file to a project that is successfully using DMA and ensure all the necessary definitions are present.

    in reply to: VisualGDB.exe /build ignoring /config #25145
    support
    Keymaster

    Hi,

    This might be by design for some project types (e.g. Arduino or Mbed) that only support a fixed set of 2 configurations (Debug/Release).

    If you could attach a .vgdbproj file that triggers this, we should be able to tell more.

Viewing 15 posts - 3,016 through 3,030 (of 7,873 total)