angel

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  • in reply to: Can i reference compiled .a file and .h file? #25790
    angel
    Participant

    I’ve tried everything for a few days but I can’t get results. Please help.

    • This reply was modified 4 years, 7 months ago by angel.
    • This reply was modified 4 years, 7 months ago by support.
    in reply to: Can i reference compiled .a file and .h file? #25787
    angel
    Participant

    ı’ve added to cmake config file

     

    target_link_libraries(${PROJECT_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/main/libBCXConfiguration.a)

    and give this error

    Severity Code Description Project File Line Suppression State
    Error Cannot specify link libraries for target “EDKPOC” which is not built EDKPOC C:\Users\user\source\repos\EDKPOC\CMakeLists.txt 19

    in reply to: ESP32 with C++17 #25784
    angel
    Participant

    also good to hear that

    in reply to: ESP32 with C++17 #25781
    angel
    Participant

    I’ve replaced visualgdb esp32 toolchain with this https://www.esp32.com/viewtopic.php?t=7400

    works fine. thx

    angel
    Participant

    thank you
    this problem exists only after v3.3 and later 🙁 and i need min v3.3

    • This reply was modified 5 years, 1 month ago by angel.
    angel
    Participant

     

    CMakeLists.txt

    #Created by VisualGDB. Right-click on the component in Solution Explorer to edit properties using convenient GUI.

    set(COMPONENT_SRCS “****.cpp”)
    set(COMPONENT_ADD_INCLUDEDIRS “.”)

    register_component()

    angel
    Participant

    VisualGDB version: 5.4.103.3013 —————— System.Exception —————— System.Exception: Multiple targets defined at C:/Users/**/source/repos/******/components/***/CMakeLists.txt:6. Unable to edit target at z71.b1(Target a, Boolean b) at z71.q_2(Target a) at l91`2.b_6(i61 a, Object b) at k72.b1.b_6(i61 a, Object b) at xc.a.b_6(i61 a, Object b) at jc.b1.Exec(Guid& c, UInt32 e, UInt32 a, IntPtr b, IntPtr d)

    in reply to: Esp32 Semihosting Console always empty #23048
    angel
    Participant

    thanks for information.

    i sent you license upgrade mail via student discount page

     

    thanks

    in reply to: Esp32 Semihosting Console always empty #23029
    angel
    Participant

    Actually i want to see ESP_LOGI, ESP_LOGE … function’s outputs.

    angel
    Participant

    thanks after reconfiguring problem resolved

    in reply to: Esp32 IDF Component header files disappear randomly #21781
    angel
    Participant

    hi,

    proble doesn’t resolved

     

    here is the component.mk detail.

    COMPONENT_ADD_INCLUDEDIRS := include boost boost/ext

    COMPONENT_SRCDIRS = src/core src/utils src/net src/ble src/http src/mqtt src/ota src/drivers boost/ext/libs/regex/src

    CXXFLAGS += -Wno-error=switch

    COMPONENT_PRIV_INCLUDEDIRS += .. include/corereactor/ble include/corereactor/core

    COMPONENT_SRCDIRS += include/corereactor/core include/corereactor/ble include/corereactor/drivers include/corereactor/http include/corereactor/mqtt include/corereactor/net include/corereactor/ota include/corereactor/utils

    • This reply was modified 5 years, 8 months ago by angel.
    in reply to: Esp32 IDF Component header files disappear randomly #21707
    angel
    Participant

    any news or workaround this issue?

    in reply to: ESP32 IDF Project Custom Partition table #21530
    angel
    Participant

    works very well:) thanks for great support

    in reply to: ESP32 IDF Project Custom Partition table #21528
    angel
    Participant

    i’m sorry but nothing changed. by the way dll(ESPxxDebugPackage.dll 2.0.1659) version is same with last

    in reply to: ESP32 IDF Project Custom Partition table #21514
    angel
    Participant

    ok i attached

    echo python /esp-idf/master/components/esptool_py/esptool/esptool.py –chip esp32 –port “COM3” –baud 921600 –before “default_reset” –after “hard_reset” write_flash -z –flash_mode “dio” –flash_freq “40m” –flash_size detect 0x1000 /cygdrive/c/Users/drony/source/repos/EmbeddedProject2/EmbeddedProject2/VisualGDBCache/EmbeddedProject2-Debug-VisualGDB/CodeSenseDir/bootloader/bootloader.bin 0x10000 /cygdrive/c/Users/drony/source/repos/EmbeddedProject2/EmbeddedProject2/VisualGDBCache/EmbeddedProject2-Debug-VisualGDB/CodeSenseDir/blink.bin 0x8000 /cygdrive/c/Users/drony/source/repos/EmbeddedProject2/EmbeddedProject2/VisualGDBCache/EmbeddedProject2-Debug-VisualGDB/CodeSenseDir/partitions_singleapp.bin

    • This reply was modified 5 years, 9 months ago by angel.
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