C++ code porting from windows to Mac OS X

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  • Author
    Posts
  • #8950
    akhilavit
    Participant

    Is there any facility for cross compiler for Mac OS X

    i.e. C++ code porting from windows to Mac OS X

    #8955
    support
    Keymaster

    Hi,

    The problem with MacOS is that it uses a custom linker tool that itself relies on MacOS-specific API, so it cannot be easily ported to Windows.

    You can however use VisualGDB to setup a project that will be compiled on the MacOS side directly. VisualGDB optimizes the file transfer and invocation of tools, so the remote compilation should be very fast if your target system is not slow.

    #8958
    akhilavit
    Participant

    But how to do that?

    #8959
    akhilavit
    Participant

    And yes, I exactly want the same. I have a project in windows and want to compile it in Mac.

     

    Can you provide me a link or a tutorial?

    #8960
    support
    Keymaster

    Hi,

    You can setup a remote compilation similar to our Linux project tutorial: http://visualgdb.com/tutorials/linux/

    #8961
    akhilavit
    Participant

    I tried this and it fails at Step No 9

     

    #8965
    support
    Keymaster

    Please feel free to share the details on the error you are observing (e.g. a screenshot) and we will be happy to provide further advice.

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