Announcing official support for the Keil ARM Compiler and RTX

Today we are pleased to announce official VisualGDB support for the Keil ARM compiler, the RTX operating system and Keil software packs. The Keil environment is a step up from the open-source GCC compiler that provides better optimization and comes with an extensive collection of software libraries.

VisualGDB has previously supported the Keil compiler through editing the Makefiles and error message rules, however it provided a less streamlined experience than GCC. The new VisualGDB 5.4 preview 10 puts this to an end with full out-of-the-box support for the Keil tools:
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Introducing Advanced Mbed Project Subsystem

While were are working on the final features of the upcoming VisualGDB 5.4 release, several of our customers mentioned using the ARM mbed framework and requested better integration with it on the VisualGDB side.  So we took a short detour from the original roadmap and today we proudly present VisualGDB 5.4 Preview 9 with the new Advanced Mbed Project Subsystem:
overview

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Introducing CMake Script Debugger

In the recent years CMake has become the de-facto standard build system for many C/C++ projects due to its flexibility, reliability and great build speed. We responded to it by designing the VisualGDB’s Advanced CMake Project Subsystem – a replacement for the regular Visual Studio project mechanism that treats the CMakeLists.txt files as Visual Studio projects and automatically edits them once you edit your target properties in Solution Explorer. But today we are announcing a mechanism that will make your CMake experience dramatically better – the CMake Script Debugger:

cm Continue reading Introducing CMake Script Debugger

Introducing CMake support for ESP-IDF Projects

Today we are proud to release VisualGDB 5.4 Preview 6 introducing support to the new CMake-based version of the Espressif’s ESP-IDF framework and out-of-the-box compatibility with the MSYS2-based toolchain. The CMake-based ESP-IDF projects, powered by the Ninja build system, build much faster than the regular Make-based projects and offer a higher degree of customization in the Solution Explorer:idf

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