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Viewing 15 posts - 7,396 through 7,410 (of 7,659 total)
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  • in reply to: VisualDDK 1.5: No menu entries (VS 2005) #1618
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    Keymaster

    Please go to “debug->exceptions” window in Visual Studio and enable breaking when System.IO.FileLoadException/System.IO.FileNotFoundException are thrown. Then you will be able to see which file is missing. Note that you will probably need to get the mscorlib sources from Microsoft (if you are using Visual Studio 2008 SP1 or later Visual Studio will do it automatically).

    in reply to: Call for feature requests #1656
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    Keymaster

    Well, no matter if you call it hacking or not, as soon as the disc producing companies find out about a new tool bypassing their protection, they would definitely try to sue the tool author. So, unless I have good lawyers on my side, I won’t risk it. And I don’t want to make WinCDEmu ‘yet another’ commercial emulator just to be able to afford those lawyers, as the primary goal of the project is to provide a free open-source tool for lawsuit-free scenarios.

    Besides, if you don’t want to use the copy protection emulators, you can ask google about how to start your game without using them. However, please do not post any illegal instructions on this forum.

    in reply to: Wishlist AHCI #1728
    support
    Keymaster

    Hi. In fact, you don’t need any new driver for that. Just use nLite to integrate Intel AHCI drivers into a WinXP installation disc. The actual driver will be chosen by the system automatically.

    in reply to: Help, virtualbox doesn’t work issue #1767
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    Keymaster

    VirtualBox is waiting for you to connect a debugger. Start VM monitor (vmmon/vmmon64) and select “run debugger”. Or use VisualDDK to debug directly from Visual Studio.

    support
    Keymaster

    WinCDEmu installs custom drivers, so the user must be there to say “yes, I really want to install the driver without the WHQL signature from Microsoft”. There can be 2 solutions:
    1. If you’re installing WinCDEmu on your company’s computers using unattended mode, allow installing non-signed drivers (it’s different from binary signing) in the group policy.
    2. Pay Microsoft and get a WHQL signature for WinCDEmu binaries. However, this would cost…
    As for the unattended uninstall, I’ve added it to the feature list for the next version, but I cannot promise any release date soon.

    in reply to: Call for feature requests #1655
    support
    Keymaster

    OK. The point about the “protection decoders” is that unless you are a company with a legal department ready to defend you in court, you don’t mess with them.
    So, keeping WinCDEmu free and open-source tool means no “protection hacking” tricks.

    in reply to: The uninstaller/unloader leaves leftovers #1203
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    Keymaster

    BTW, the forgotten context menu on uninstall was fixed in version 3.5. Now the menu entry will disappear in a short time after uninstallation (when Explorer unloads unused modules) or after a restart.

    in reply to: The uninstaller/unloader leaves leftovers #1201
    support
    Keymaster

    Currently, BluRay discs are not supported, but it’s planned in the next release.
    Update: try WinCDEmu 3.6 beta 1. It has an experimental support for Blu-Ray disc imaegs.

    in reply to: Portable WinCDEmu – Minor annoyances #1488
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    Keymaster

    OK. The portable WinCDEmu always uses its own driver and does not know anything about the “normal WinCDEmu driver”. I don’t see any reason to use portable WinCDEmu GUI while having the normal WinCDEmu installed.
    As for the driver, the ‘uninstall’ button just removed the portable driver, making the PortableWinCDEmu GUI useless. Normally, it should reinstall the driver next time it is started. If this does not happen, remove the BazisPortableCDBus service manually and re-run the portable GUI. The normal WinCDEmu GUI should not interfere with the portable driver as well.

    in reply to: Version 3.5 released #1719
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    Keymaster

    Currently not going. I am planning to merge the portable and normal WinCDEmu GUI in the next version, so that the portable version will automatically support the same features, but will use a different driver.

    in reply to: Cannot start debuging #1749
    support
    Keymaster

    The IP address is needed to control the driver and update its binary automatically. Otherwise, you would have to copy the file and start the service manually.

    in reply to: Cannot start debuging #1747
    support
    Keymaster

    In order to debug a driver on a second machine, you either need either a direct COM, or FireWire connection. This is a general limitation related to driver debugging and is not VisualDDK-specific.

    in reply to: Cannot start debuging #1745
    support
    Keymaster

    OK. That explains. To debug your driver you need either another physical PC, or a virtual machine.
    The easiest way is to install VirtualBox (it is free), install Windows into it, setup the VirtualKD back-end (go to http://visualddk.sysprogs.org/, look for vminstall), reboot your VM in debug mode and select it in the “Virtual Machine” combo box.

    in reply to: Ein bischen Lob muss sein… #1578
    support
    Keymaster

    Viel spaß mit WinCDEmu 😉

    in reply to: Cannot start debuging #1743
    support
    Keymaster

    Could you post a screenshot of the “Driver launch settings” dialog and the error message box?

Viewing 15 posts - 7,396 through 7,410 (of 7,659 total)