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Viewing 15 posts - 7,291 through 7,305 (of 7,623 total)
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  • in reply to: delete #1763
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    Keymaster

    Does it happen to BD discs only, or data discs as well?

    in reply to: Cannot start debugging #1840
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    Keymaster

    That looks like a strange bug in VS2010. Do you have the latest service pack installed? If yes, please create a dump file using Visual Studio (Debug->Save dump as) and submit a link to it here.
    As another workaround I can suggest getting msdia.dll from VS2008 and registering it in your system. VisualDDK will automatically use it instead.

    in reply to: Cannot start debugging #1838
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    Keymaster

    This helps partially. Please get symbols for both MSDIA100 and DDKDebugger-dbg:
    1. Download http://visualddk.sysprogs.org/DDKDebuggerPDB.zip
    2. In Visual Studio right-click on a line containing msdia100.dll, select Load Symbols -> From microsoft servers
    3. Right-click on a line containing DDKDebugger-dbg, select Load Symbols -> From file, specify the PDB file from the archive
    This should update the call stack and make it more informative. Please submit a new screenshot.

    in reply to: Cannot start debugging #1836
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    Keymaster

    devenv.exe (enable native debugging!)

    in reply to: delete #1761
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    Keymaster

    Which BD player are you using? Could it be that the player keeps on running, accessing the drive letter and preventing the disc from being ejected (just like on a physical drive)?

    in reply to: WINCDEMU #1902
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    Keymaster

    Try rebooting just to get sure.

    in reply to: Cannot start debugging #1834
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    Keymaster

    The module is DDKDebugger-dbg.dll. Normally, you simply attach and press the OK button in the “please attach debugger” dialog. This will cause a forced breakpoint, so that the debugger will stop and show the error location.

    in reply to: Disconnect from target #1924
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    Keymaster

    Only by downloading VisualDDK sources and modifying DDKDebugConsole project manually.

    in reply to: Cannot start debugging #1832
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    Keymaster

    Yes, but I’ve got very strange results. Visual Studio shows the wow64 functions in the call stack and pretty much nothing more. I am not sure I can extract any info from that file. Could you try to attach to the process in VIsual Studio (debug->attach), press “OK”, let Visual Studio stop on a breakpoint and:
    1) Create a dump using Visual Studio (debug->create dump)
    2) Look at the call stack and make a screenshot of it.

    You can alternatively download the VisualDDK sources from SourceForge and have a look which code line causes the exception.

    in reply to: WINCDEMU #1900
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    Keymaster

    Hi. Could you please send me a sample ISO that does not mount with WinCDEmu 3.6?
    Please send an e-mail to ivan {at} sysprogs org. I will provide you with a temporary FTP login/password so that you could upload your files to me.

    in reply to: VM<->VM kernel debugging #1920
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    Keymaster

    OK, which VM are you using? VirtualBox or VMWare?

    in reply to: Call for feature requests #1665
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    Keymaster

    The general problem with mounting compressed files is that you normally cannot peek a chunk of data from the middle of a file (or even the entire archive if it’s a solid archive) without decompressing the preceeding data.
    I.e. mounting a 4GB iso is instantaneous and does not consume any additional space, but mounting a 4 GB 7z archive would take ~10 minutes to decompress is completely.
    I am thinking of adding support for compressed ISO images, but I would need to modify one of the common compression algorithms to accomplish that. As for automatic decompressing of the archives into a temporary directory, you could write a simple script to do that (and clean up the directory after reboot), you don’t need any special tools for that.

    in reply to: VM<->VM kernel debugging #1918
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    Keymaster

    It is generally possible, but you would need to hack VirtualKD code for that. I could give you more details if you’re interested.

    in reply to: Cannot start debugging #1829
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    Keymaster

    You can create the dump file by opening Task Manager, finding the error message, selecting “switch to process” from the context menu and finally right-clicking on the process (should be devenv.exe) and selecting “create dump file”.

    in reply to: regsvr32.exe crashes when installing WinCDEmu #1909
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    Keymaster

    Seems to be a WinCDEmu bug. Can also be some weird incompatibility issue. Could you please create a dump file and send it to me?

Viewing 15 posts - 7,291 through 7,305 (of 7,623 total)