support

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Viewing 15 posts - 5,986 through 6,000 (of 7,857 total)
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  • support
    Keymaster

    Hi,

    Unfortunately currently there is no such trick for the .hpp file, but we will look into handling this automatically once the final v5.2 is out (beginning of the next week). Right now VisualGDB simply checks for the timestamp of the main .cpp file, but we could easily make it check the relevant file contents.

    One major optimization of v5.2 is that code completion (when you type code or press ctrl-space) should work even while the 10-second ‘parse – check’ phase is active, so the 10-second delay should only affect advanced colorization of newly typed text, but not most of the normal functionality. Could you confirm that it actually works for your project?

    in reply to: can't resolve symbols when debugging my own .so file #9388
    support
    Keymaster

    Hi,

    You can tell gdb where to look for your .so symbols using the set solib-search-path command. Normally VisualGDB should do it automatically as long as your application project references the .so project.

    If it is referenced and the .so library is not found, please let us know and we will investigate and fix this.

    in reply to: Beaglebone-Debian CXXFLAGS: -std=c++11 #9387
    support
    Keymaster

    Hi,

    This happens because the gcc used in the Beaglebone toolchain is too old and does not support C++11.

    Our toolchains exactly match the gcc version used natively on the board. We are planning to recheck the gcc version in the latest Beaglebone images and release an updated toolchain in the next 2-3 weeks.

    in reply to: nordic NRF51-DK compile Error softdevice issue #9386
    support
    Keymaster

    Hi,

    Thanks very much for reporting this. Apparently there was a bug in our MSBuild backend that caused problems with Nordic projects.

    Please try this build, it includes a fix for this: http://sysprogs.com/files/tmp/VisualGDB-5.2.12.1281.msi

    in reply to: Existing include files not found #9381
    support
    Keymaster

    Hi,

    We have just published a tutorial showing how to use the header discovery: http://visualgdb.com/tutorials/intellisense/headers/

    If this does not help, please attach a screenshot of your Visual Studio showing the Errors pane and the text editor for the source file that has the missing headers.

    Please note that the new feature only works if you are using the Clang IntelliSense.

    support
    Keymaster

    Hi,

    Thanks for the log. It looks like you have modified the main source file and then tried reparsing one of the header files. This does look like a bottleneck and we could optimize this further.

    Can you confirm that code completion within the main .cpp file works reasonably fast after the trick with explicitly ending the preamble?

    in reply to: Existing include files not found #9375
    support
    Keymaster

    Hi,

    The include directories are handled separately from the .h files in Solution Explorer.

    The easiest way to resolve this is to update to VisualGDB 5.2 Beta 4 and let it find the missing header files automatically.

    in reply to: flashing offset during debugging #9372
    support
    Keymaster

    Hi,

    Thanks for clarifying this. Normally the FLASH programming is handled by OpenOCD, so supporting special programming modes would involve creating an OpenOCD patch.

    As this feature looks like something very specific to certain bootloader types, we would not be able to give it enough priority to push it into one of the next releases. Sorry about that.

    Our best advice would be to submit a feature request to the OpenOCD community.

    in reply to: Does live profiling require the SWO line? #9371
    support
    Keymaster

    Hi,

    No, Live Profiling uses the regular SWD/JTAG lines and does not require any extra connections. It relies on the fact that you can read/write target memory over JTAG/SWD without stopping the target and uses a simple memory buffer for communication.

    in reply to: VisualGDB Embedded/Resharper Compatibility Issue #9370
    support
    Keymaster

    Hi,

    Resharper uses a separate IntelliSense engine, so unless JetBrains explicitly adds support for parsing VisualGDB projects, it may not work properly.

    We do recommend using our Clang IntelliSense engine for VisualGDB projects as it is especially optimized for GCC-specific code and provides many improvements compared to the regular Visual C++ IntelliSense.

    If you miss some of the features with it, please let us know and we will consider adding them.

    in reply to: Error creating project #9369
    support
    Keymaster

    Hi,

    No problem. If you encounter further problems, feel free to contact us again.

    in reply to: cc: error: ProvideDirectories: No such file or directory #9368
    support
    Keymaster

    Hi,

    Thanks, we have located and fixed the problem. It was caused by a conflict between an internal target called ‘build’ and build.c in your project. Please try this build: VisualGDB-5.2.12.1269.msi

    support
    Keymaster

    OK, we have added support for this to VisualGDB 5.2 Beta 4.

    You can find a detailed tutorial here: http://visualgdb.com/tutorials/linux/win10/

    in reply to: flashing offset during debugging #9357
    support
    Keymaster

    Hi,

    No problem. Could you provide an example of the copy-modify-writeback function you mentioned? Do you mean software breakpoints in FLASH memory?

    in reply to: Error creating project #9356
    support
    Keymaster

    Hi,

    This looks like a known bug of Resharper. Please try disabling it and ensure that you have Visual C++ installed.

Viewing 15 posts - 5,986 through 6,000 (of 7,857 total)