TouchGFX
GameBoard::getBitmapForTileState()
is only used within TouchGFX.
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CodeScope
STM32 Libraries and Samples
TouchGFX
GameBoard::getBitmapForTileState()
GameBoard::getBitmapForTileState() method
Syntax
from
GameBoard.hpp:130
Bitmap
getBitmapForTileState
(
TileState
tileState
)
;
Implemented in
GameBoard.cpp:345
Arguments
tileState
References
Location
Referrer
Scope
Text
GameBoard.cpp:345
Bitmap
GameBoard
::
getBitmapForTileState
(
TileState
tileState
)
GameBoard.hpp:130
Bitmap
getBitmapForTileState
(
TileState
tileState
)
;
GameBoard.cpp:134
GameBoard::updateTile()
GameBoard
tile
->
image
.
setBitmaps
(
getBitmapForTileState
(
tile
->
state
)
,
getBitmapForTileState
(
tile
->
state
)
)
;
Call Tree
Functions calling
GameBoard::getBitmapForTileState()
Functions called by
GameBoard::getBitmapForTileState()
GameBoard::updateTile()
all items filtered out
GameBoard::getBitmapForTileState()
touchgfx::Bitmap::Bitmap()
all items filtered out
Data read by
GameBoard::getBitmapForTileState()
BITMAP_TILE_0002_ID
BITMAP_TILE_0004_ID
BITMAP_TILE_0008_ID
BITMAP_TILE_0016_ID
BITMAP_TILE_0032_ID
BITMAP_TILE_0064_ID
BITMAP_TILE_0128_ID
BITMAP_TILE_0256_ID
BITMAP_TILE_0512_ID
BITMAP_TILE_1024_ID
BITMAP_TILE_2048_ID
GameBoard::TileState::TILE_EMPTY
GameBoard::TileState::TILE_0002
GameBoard::TileState::TILE_0004
GameBoard::TileState::TILE_0008
GameBoard::TileState::TILE_0016
GameBoard::TileState::TILE_0032
GameBoard::TileState::TILE_0064
GameBoard::TileState::TILE_0128
GameBoard::TileState::TILE_0256
GameBoard::TileState::TILE_0512
GameBoard::TileState::TILE_1024
GameBoard::TileState::TILE_2048
GameBoard::TileState::NUMBER_OF_TILE_STATES
GameBoard::getBitmapForTileState()::tileState
all items filtered out
GameBoard::getBitmapForTileState()
Type of
GameBoard::getBitmapForTileState()
GameBoard::getBitmapForTileState()
touchgfx::Bitmap
all items filtered out