GameBoard::updateTile() is only used within TouchGFX.
 
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GameBoard::updateTile() method

Syntax

void updateTile(Tile* tile);
Implemented in GameBoard.cpp:131

Arguments

tile

References

Call Tree

Functions calling GameBoard::updateTile()
Functions called by GameBoard::updateTile()
GameBoard::updateTile()
Data read by GameBoard::updateTile()
GameBoard::updateTile()