GameBoard::TileState is only used within TouchGFX.
 
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GameBoard::TileState enum

Syntax

enum TileState {     TILE_EMPTY = 0,     TILE_0002,     TILE_0004,     TILE_0008,     TILE_0016,     TILE_0032,     TILE_0064,     TILE_0128,     TILE_0256,     TILE_0512,     TILE_1024,     TILE_2048,     NUMBER_OF_TILE_STATES };

Values

TILE_EMPTY

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TILE_0002

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TILE_0004

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TILE_0008

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TILE_0016

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TILE_0032

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TILE_0064

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TILE_0128

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TILE_0256

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TILE_0512

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TILE_1024

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TILE_2048

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NUMBER_OF_TILE_STATES

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