BITMAP_TILE_2048_ID is only used within TouchGFX.
 
Symbols
loading...
Files
loading...

BITMAP_TILE_2048_ID variable

Syntax

const uint16_t BITMAP_TILE_2048_ID = 195;

References

LocationReferrerScopeText
BitmapDatabase.hpp:204
const uint16_t BITMAP_TILE_2048_ID = 195; // Size: 100x100 pixels
GameBoard.cpp:372GameBoard::getBitmapForTileState()GameBoard
return Bitmap(BITMAP_TILE_2048_ID);

Data Use

Functions reading BITMAP_TILE_2048_ID
BITMAP_TILE_2048_ID
Type of BITMAP_TILE_2048_ID
BITMAP_TILE_2048_ID
uint16_t
all items filtered out