anime_draw_object() function
Blend Foreground object 'object', with background object 'buffer' shifted by position (pos_x, pos_y) @ destination address in 'buffer' + (pos_x, pos_y)
Arguments
object
Source object
pos_x
Position of offset X drawing in the destination buffer
pos_y
Position of offset Y drawing in the destination buffer
transparency
Draw object 'object' in destination buffer 'buffer' shifted by pos_x, pos_y with this opacity parameter.
buffer
Destination buffer of the drawing.
Return value
None
Functions calling anime_draw_object()
anime_draw_object()
Data read by anime_draw_object()
Data written by anime_draw_object()
anime_draw_object()::bytePerPixel all items filtered out
anime_draw_object()
anime_draw_object()::bytePerPixel all items filtered out
Type of anime_draw_object()
anime_draw_object()
uint32_t all items filtered out