BSP
anime_object_t::size_x
is only used within BSP.
Symbol previews are coming soon...
Symbols
loading...
Files
loading...
CodeScope
STM32 Libraries and Samples
BSP
anime_object_t::size_x
anime_object_t::size_x field
Syntax
from
anime.h:40
uint16_t
size_x
;
References
Location
Referrer
Text
anime.h:40
uint16_t
size_x
;
// X position
animation.c:147
anime_draw_object()
DMA2D
->
NLR
=
(
object
.
size_x
<
<
16
)
+
object
.
size_y
;
animation.c:151
anime_draw_object()
DMA2D
->
BGMAR
=
(
uint32_t
)
buffer
.
address
+
(
bytePerPixel
*
(
(
pos_y
*
buffer
.
size_x
)
+
pos_x
)
)
;
animation.c:152
anime_draw_object()
DMA2D
->
BGOR
=
buffer
.
size_x
-
object
.
size_x
;
/* Shall be same as output */
Data Use
Functions reading
anime_object_t::size_x
anime_object_t::size_x
anime_draw_object()
all items filtered out
Type of
anime_object_t::size_x
anime_object_t::size_x
uint16_t
all items filtered out