BSP
anime_object_t::size_x is only used within BSP.
 
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anime_object_t::size_x field

Syntax

uint16_t size_x;

References

LocationReferrerText
anime.h:40
uint16_t size_x; // X position
animation.c:147anime_draw_object()
DMA2D->NLR = (object.size_x << 16) + object.size_y;
animation.c:151anime_draw_object()
DMA2D->BGMAR = (uint32_t)buffer.address + (bytePerPixel * ((pos_y * buffer.size_x) + pos_x));
animation.c:152anime_draw_object()
DMA2D->BGOR = buffer.size_x - object.size_x; /* Shall be same as output */

Data Use

Functions reading anime_object_t::size_x
anime_object_t::size_x
all items filtered out
Type of anime_object_t::size_x
anime_object_t::size_x
uint16_t
all items filtered out