BSP
anime_object_t::address
is only used within BSP.
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CodeScope
STM32 Libraries and Samples
BSP
anime_object_t::address
anime_object_t::address field
Syntax
from
anime.h:38
uint32_t
*
address
;
References
Location
Referrer
Text
anime.h:38
uint32_t
*
address
;
// Object address
animation.c:123
anime_draw_object()
DMA2D
->
FGMAR
=
(
uint32_t
)
(
object
.
address
)
;
animation.c:151
anime_draw_object()
DMA2D
->
BGMAR
=
(
uint32_t
)
buffer
.
address
+
(
bytePerPixel
*
(
(
pos_y
*
buffer
.
size_x
)
+
pos_x
)
)
;
Data Use
Functions reading
anime_object_t::address
anime_object_t::address
anime_draw_object()
all items filtered out
Type of
anime_object_t::address
anime_object_t::address
uint32_t
all items filtered out