BSP
anime_object_t::size_y is only used within BSP.
 
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anime_object_t::size_y field

Syntax

uint16_t size_y;

References

LocationReferrerText
anime.h:41
uint16_t size_y; // Y position
animation.c:147anime_draw_object()
DMA2D->NLR = (object.size_x << 16) + object.size_y;

Data Use

Functions reading anime_object_t::size_y
anime_object_t::size_y
all items filtered out
Type of anime_object_t::size_y
anime_object_t::size_y
uint16_t
all items filtered out