BSP
gauge3_128x126 is only used within BSP.
 
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gauge3_128x126 variable

Syntax

anime_object_t gauge3_128x126 = { (uint32_t*)(&(gauge3_128x126_data[0])), BPP_ARGB8888, 128, 126, 0x0000, 0, 0 };

References

LocationReferrerText
gauge3_128x126.h:16155
anime_object_t gauge3_128x126 =
animation.c:189anime_draw_scene()
anime_draw_object(gauge3_128x126, 336, 177, 0xFF, object);

Data Use

Functions reading gauge3_128x126
gauge3_128x126
all items filtered out
Type of gauge3_128x126
gauge3_128x126
all items filtered out