BSP
bluetooth_30x35 is only used within BSP.
 
Symbols
loading...
Files
loading...

bluetooth_30x35 variable

Syntax

anime_object_t bluetooth_30x35 = { (uint32_t*)(&(bluetooth_30x35_data[0])), BPP_ARGB8888, 30, 35, 0x0000, 0, 0 };

References

LocationReferrerText
bluetooth_30x35.h:1077
anime_object_t bluetooth_30x35 =
animation.c:212anime_draw_scene()
anime_draw_object(bluetooth_30x35, 415, 400, 0xFF, object);

Data Use

Functions reading bluetooth_30x35
bluetooth_30x35
all items filtered out
Type of bluetooth_30x35
bluetooth_30x35
all items filtered out