BSP
icon_camera_60x60 is only used within BSP.
 
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icon_camera_60x60 variable

Syntax

anime_object_t icon_camera_60x60 = { (uint32_t*)(&(icon_camera_60x60_data[0])), BPP_ARGB8888, 60, 60, 0x0000, 0, 0 };

References

LocationReferrerText
icon_camera_60x60.h:3616
anime_object_t icon_camera_60x60 = {
animation.c:177anime_draw_scene()
anime_draw_object(icon_camera_60x60, 209, 159, 0xFF, object);

Data Use

Functions reading icon_camera_60x60
icon_camera_60x60
all items filtered out
Type of icon_camera_60x60
icon_camera_60x60
all items filtered out