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support
KeymasterPlease do the following:
1. Install VisualGDB 2.3 or later.
2. Install Android NDK r8 or laterAndroid NDK r8 fixes the bug by adding SHELL=cmd to the ndk-build.cmd file.
You can alternatively get a fixed ndk-build.cmd file from here: http://visualgdb.com/KB/ndk-build.zipsupport
KeymasterHi,
Since VisualGDB 2.4 the external tar.exe is no longer required. Please update your VisualGDB installation.support
KeymasterPlease use the shell function provided by GNU Make. E.g.:
LIBRARY_NAMES :=pthread $(shell pkg-config --libs uuid) $(shell mysql_config --libs)
support
KeymasterThanks for reporting the bug. It has been fixed in VisualGDB 2.4.
support
KeymasterHi. Did you install VisualGDB from the same user account you are using now?
Normally, the installer creates VisualGDB.AddIn file and puts it to C:UsersDocumentsVisual Studio 2008Addins. If it fails, VisualGDB Wizard shows you a diagnostic window allowing to re-install the file:
It’s described in more details here: http://visualgdb.com/KB/?ProblemID=noaddinDo you get the diagnostic window? What happens when you press “Rebuild Add-In file”? Do you have the DocumentsVisual Studio 2008Addins folder and is it writable for your current user account?
support
KeymasterWe have tested it with VMWare and did not encounter any problems.
There can be several reasons why the auto-detect is not working:
1. Windows firewall might block it
2. Linux firewall might block it
3. Some antivirus software might block broadcast packetsThe easiest way to fix it is to add another host-only network card to VMWare. Ensure that it gets a valid IP address by running sudo ifconfig. If not, run sudo dhclient to re-acquire a dynamic address.
Note that if the build server is not printing “discovery request from …” messages, the packets don’t reach the VM, and if it is printing this but nothing is detected, the problem is on the way back.
support
KeymasterThe PATH bug has been fixed in VisualGDB 2.1. Please also use NDK r8 or newer.
support
KeymasterWe have fixed the bugs you mentioned in VisualGDB 2.1. If you encounter any further problems, feel free to post here.
support
KeymasterHi,
Thanks for reporting the bug. We’ll add support for the trailing ” in the next version. As a workaround, you can modify the LOCAL_SRC_FILES statement to fit all source files on 1 line (without the ” character anywhere). Then VisualGDB will parse and update it correctly.
Note that the MK file is updated each time you build the project from Visual Studio and not when you actually delete or add the files.
We will also add the explicit platform specification to ndk-build in the next version. As a workaround, you can build the project using ndk-build until we release the new version. The deployment and debugging will still work as expected.
support
KeymasterHi,
This happens due to a PATH conflict with another GNU-based toolchain on your computer (such as WinAVR).When Android tools are invoked, a wrong version of sh.exe gets executed and it breaks down the compilation.
Please remove all directories that can contain sh.exe and similar tools from the PATH variable before starting Visual Studio. Note that you might need to restart your computer after modfying the PATH variable in system settings.support
KeymasterHi. Depends on whether you want to build Windows or Linux apps.
The easiest way would be to setup the command-line build using QT tools and then create a “wrapper project” with VisualGDB.
This is a one-time “time investment”. Once the wrapper project is created, building and debugging it would be a matter of executing one command.If you want to build remote Linux apps, check out this tutorial.
A tutorial about wrapping existing projects is here: http://visualgdb.com/tutorials/gnudebugsupport
KeymasterHi,
Just leave the default settings and press OK.
You can also set the “Manage drive letters automatically” checkbox. Then the dialog won’t appear again.support
KeymasterYou need to install Visual Studio SDK
support
KeymasterIt is indeed LGPL. If you need a commercial license or a customized version, use the contact link on the website.
support
Keymasterthanks. I’ll have a look.
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