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support
KeymasterHi,
We have just published a tutorial showing how to use the header discovery: http://visualgdb.com/tutorials/intellisense/headers/
If this does not help, please attach a screenshot of your Visual Studio showing the Errors pane and the text editor for the source file that has the missing headers.
Please note that the new feature only works if you are using the Clang IntelliSense.
October 26, 2016 at 23:18 in reply to: Extremely Slow Clang Autocomplete suggestions [VGDB ROS LINUX PCL] #9376support
KeymasterHi,
Thanks for the log. It looks like you have modified the main source file and then tried reparsing one of the header files. This does look like a bottleneck and we could optimize this further.
Can you confirm that code completion within the main .cpp file works reasonably fast after the trick with explicitly ending the preamble?
support
KeymasterHi,
The include directories are handled separately from the .h files in Solution Explorer.
The easiest way to resolve this is to update to VisualGDB 5.2 Beta 4 and let it find the missing header files automatically.
support
KeymasterHi,
Thanks for clarifying this. Normally the FLASH programming is handled by OpenOCD, so supporting special programming modes would involve creating an OpenOCD patch.
As this feature looks like something very specific to certain bootloader types, we would not be able to give it enough priority to push it into one of the next releases. Sorry about that.
Our best advice would be to submit a feature request to the OpenOCD community.
support
KeymasterHi,
No, Live Profiling uses the regular SWD/JTAG lines and does not require any extra connections. It relies on the fact that you can read/write target memory over JTAG/SWD without stopping the target and uses a simple memory buffer for communication.
support
KeymasterHi,
Resharper uses a separate IntelliSense engine, so unless JetBrains explicitly adds support for parsing VisualGDB projects, it may not work properly.
We do recommend using our Clang IntelliSense engine for VisualGDB projects as it is especially optimized for GCC-specific code and provides many improvements compared to the regular Visual C++ IntelliSense.
If you miss some of the features with it, please let us know and we will consider adding them.
support
KeymasterHi,
No problem. If you encounter further problems, feel free to contact us again.
October 26, 2016 at 21:56 in reply to: cc: error: ProvideDirectories: No such file or directory #9368support
KeymasterHi,
Thanks, we have located and fixed the problem. It was caused by a conflict between an internal target called ‘build’ and build.c in your project. Please try this build: VisualGDB-5.2.12.1269.msi
October 25, 2016 at 20:02 in reply to: VisualGDB with Windows 10 (Anniversary Update) Linux support #9359support
KeymasterOK, we have added support for this to VisualGDB 5.2 Beta 4.
You can find a detailed tutorial here: http://visualgdb.com/tutorials/linux/win10/
support
KeymasterHi,
No problem. Could you provide an example of the copy-modify-writeback function you mentioned? Do you mean software breakpoints in FLASH memory?
support
KeymasterHi,
This looks like a known bug of Resharper. Please try disabling it and ensure that you have Visual C++ installed.
October 25, 2016 at 02:32 in reply to: Extremely Slow Clang Autocomplete suggestions [VGDB ROS LINUX PCL] #9348support
KeymasterHi,
Sorry, looks like you are using v5.1. Please try the latest v5.2 beta. It uses separate internal environments to handle the long reparse and critical operations like code completion, so it should be much faster.
support
KeymasterHi,
If the bootloader expects the non-bootloader code to be placed at a specific address (e.g. 0x8005000), the easiest way to achieve this is to add a line like this before the corresponding section in your linker script:
. = <offset to place subsequent code/data>
You can double-check the addresses of the code and variables by enabling the map file generation and looking through the map file once the build is done.
October 24, 2016 at 18:26 in reply to: Is there a way to disable VisualGDB from using Project Dependencies ? #9344support
KeymasterHi,
Sorry, not fully automatically yet. You can either re-create a project, or manually create a new platform “VisualGDB” via the Configuration manager and set the VS properties like .vgdbsettings file, toolchain, etc. manually. If you encounter any problems, feel free to let us know and we will provide help.
We will consider adding automatic conversion to v5.3.
October 24, 2016 at 18:15 in reply to: Is there a way to disable VisualGDB from using Project Dependencies ? #9340support
KeymasterHi,
The easiest way would be to modify the Makefile to remove the references to EXTERNAL_LIBS so that the variable is simply ignored.
A better solution would be to try out the new MSBuild backend that comes with VisualGDB 5.2. It’s faster, more flexible and handles project references in a smarter way that does not break with non-default folder names.
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