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Viewing 15 posts - 4,426 through 4,440 (of 7,899 total)
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  • in reply to: Import Esp8266 Arduino projects and/or libraries #20624
    support
    Keymaster

    Hi,

    OK, we have improved the ESP-IDF include file handling in the upcoming Preview 2. We still have a few minor issues to polish before releasing it officially, but if you don’t want to wait, feel free to try this build: http://sysprogs.com/files/tmp/VisualGDB-5.4.1.2157.msi

    support
    Keymaster

    Hi,

    Thanks for the detailed feedback, we really appreciated it. Turns out we missed a few corner cases with absolute include paths and combinations of source/header files for recently added components.

    We have fully resolved all those issues (and a bunch of other ones discovered via deeper testing) in the following build: http://sysprogs.com/files/tmp/VisualGDB-5.4.1.2157.msi (you would need to re-create your project, or at least remove and re-enter the include directories in order to get them stored properly).

    We have also added the rename and remove commands to context menus (they were already supported in Preview 1, although only worked via keyboard shortcuts like F2 and Del). Thanks for pointing that out.

    %USERPROFILE% should actually work as long as you use the GNU Make syntax for it: $(USERPROFILE), not ($USERPROFILE). If it doesn’t, let us know and we will investigate.

    If you have any further feedback, or run into other problems, please do not hesitate to contact us again – we appreciate all feedback as it helps us make our products better.

    in reply to: Nordic NRF52x Devices v15.0.0 #20618
    support
    Keymaster

    Hi,

    As it was released very recently, it hasn’t been fully scheduled on our side yet, but 1-2 months could be a reasonable estimate.

    support
    Keymaster

    Hi,

    Sorry, the way test frameworks are currently implemented requires referencing them directly from each application project. This will let VisualGDB run some post-processing on the ELF file in order to discover and handle test cases and this won’t work for static library projects.

    If you absolutely want to build the test framework as a static library, please try adding the related sources (and specifying build flags) manually to the project, then reference the test framework from the application project file and manually remove the references to the test source files from it.

    in reply to: AVR JTAG MK I almost there … #20611
    support
    Keymaster

    Hi,

    Thanks for checking this. If avarice works from command line, but not with normal VisualGDB settings, it might be caused by some command line option (e.g. programming the FLASH). Please try comparing the manual command line with the command line shown in Visual Studio when launching the debug session (you can also see the command line via View->Other Windows->VisualGDB Diagnostics Console).

    If the command line arguments are exactly the same, does switching VisualGDB debug method to “custom gdb stub” and hardcoding the command line change anything?

    in reply to: Updating arm mbed #20603
    support
    Keymaster

    Hi,

    You can update to any mbed version supported by VisualGDB (i.e. verified and repackaged by us) via Tools->VisualGDB->Manage VisualGDB Packages. The latest repackaged version so far is v5.6.3r3.

    Once we release a package for 5.7.3, VisualGDB will automatically detect this and suggest updating it.

    in reply to: VisualGDB and Nordic SDK 14.2 #20602
    support
    Keymaster

    Hi,

    Thanks for the screenshots. In v14.2 the setting was moved from a separate checkbox to another entry in the “Softdevice” combo box. Simply select “S132 (Programmed Separately)” for the same effect.

    in reply to: VisualGdb vs VS2017 #20601
    support
    Keymaster

    Hi,

    No problem. If you are planning to debug some Linux-specific issues that involve custom gdb commands, you can use the GDB Session window in VisualGDB – it will let you run custom gdb commands as if you were using the regular command-line debugging experience and will automatically translate common commands (e.g. for setting breakpoints) to corresponding VisualGDB actions, so you can easily follow Linux-specific tutorials for those libraries with the full convenience of Visual Studio.

    in reply to: OpenCV & Visual Studio 2017 on Raspberry Pi 3 #20600
    support
    Keymaster

    Hi,

    Yes, please follow our OpenCV tutorial here: https://visualgdb.com/tutorials/raspberry/opencv/

    in reply to: VisualGDB and Nordic SDK 14.2 #20589
    support
    Keymaster

    Hi,

    It should be still possible with 14.2. Simply select “No softdevice” or “Softdevice (Programmed separately)” on the first page of VisualGDB Project Properties.

    If this doesn’t work, please attach a screenshot of the corresponding property page showing the expanded “Softdevice” combo box so we could check what is going on.

    support
    Keymaster

    Hi,

    Thanks for sharing this. It is indeed the correct way to specify those flags.

    support
    Keymaster

    Hi,

    Sorry for the delayed reply. We have tried reproducing this, however unfortunately could not get the behavior you are describing. Could you confirm that the problem occurs on a clean “Hello, World” project as well? If yes, could you please attach a screenshot of the “Import a folder recursively” window just before you click the “browse” button and the window that appears after you click it?

    support
    Keymaster

    Hi,

    As this is a fairly rare scenario, VisualGDB doesn’t offer a dedicated GUI setting for it, however the “Advanced Settings” section lets you customize the command line that VisualGDB will use when running the Segger GDB server. Please see the Segger documentation for an option that allows setting the JTAG scan chain position and explicitly add it to the command line in VisualGDB settings. If  you are not sure, please double-check it with Segger support, as they have a better knowledge of the Segger gdb stub internals.

    Once you add the extra command line flag, you will still be able to use the regular VisualGDB settings (e.g. debug interface or FLASH programming mode).

    in reply to: License Purchase Questions #20578
    support
    Keymaster

    Hi,

    If we ever decided to retire VisualGDB, we would simply publish a DRM-free version that would not depend on our activation servers, just like Adobe did with the old Photoshop releases. However this isn’t going to happen in any foreseeable future – instead VisualGDB is actively growing and reaching out to new communities – the recently added advanced ESP-IDF project subsystem, the upcoming J-Trace and Arduino support, the planned improvements to the custom action subsystem and many more…

    in reply to: Error when trying to debug MSBuild project #20573
    support
    Keymaster

    Hi,

    Our regular support form will do.

Viewing 15 posts - 4,426 through 4,440 (of 7,899 total)