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Viewing 15 posts - 1,771 through 1,785 (of 7,850 total)
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  • in reply to: Kendryte file upload #29577
    support
    Keymaster

    Hi,

    This is already supported via Custom Shortcuts (requires Custom edition or higher). If you are using a lower edition, you can always upgrade your key here.

    in reply to: Post Build Step Ignored #29573
    support
    Keymaster

    Good to know it works. BTW, feel free to try out the new Advanced CMake Embedded Project Subsystem. It was specifically designed to address the shortcomings of MSBuild (including the duplication of settings between targets, platforms and configurations) and provides much more streamlined experience.

    in reply to: Post Build Step Ignored #29571
    support
    Keymaster

    No problem, we can help you. Please double-check that you are building the correct configuration, since custom build steps are defined for debug/release configurations separately.

    If it doesn’t help, please try enabling the verbose build mode and share the build log (from the regular VS Output window, not the VisualGDB Build window) and also the name of the .vgdbsettings file that contains the custom step.

    in reply to: Post Build Step Ignored #29565
    support
    Keymaster

    Thanks for the input. Normally, VisualGDB would show the “this feature requires Custom edition” overlay on most Custom-only property pages during the trial. However, once the trial runs out, the extra pages will indeed be just hidden.

    We will mention the Custom edition next time we update the custom step tutorial.

    in reply to: ESP32/ESP8266 toolchain #29560
    support
    Keymaster

    Hi,

    Most likely, you have already installed the latest versions of the toolchains, so they will appear in the Installed view, but not in the Online view. Please try double-checking both views.

    in reply to: Post Build Step Ignored #29559
    support
    Keymaster

    Hi,

    The custom build/debug steps are supported starting from the Custom edition of VisualGDB (see our feature matrix). Most likely, you are using a lower edition that does not support them.

    You can find out more about VisualGDB Custom Edition features here or upgrade your edition using the following page: https://sysprogs.com/splm/mykey

    in reply to: Using arm-none-eabi-objcopy.exe #29552
    support
    Keymaster

    Hi,

    This is not a real objcopy. It’s part of a tool used by VisualGDB to capture the command lines that mbed would pass to gcc, ld and objcopy, in order to reconstruct the code model.

    Please use the objcopy executable from the toolchain directory instead.

    in reply to: Arduino folder not detected by ide #29542
    support
    Keymaster

    Hi,

    Sorry, as the Arduino workflow relies on frequently downloading numerous support packages and libraries, and also resolving dependencies between them, it will not be very usable without a reliable Internet connection anyway, hence we do not support this scenario.

    in reply to: Package Revision History #29540
    support
    Keymaster

    Hi,

    Thanks for the kind words. The STM32 package is based on the official SDKs from ST. You can find the exact SDK versions in the SDKVersions.xml file inside the BSP directory and cross-reference it with the SDK revision history from ST.

    For OpenOCD packages we build snapshots of the OpenOCD source tree, since OpenOCD does not have regular release cycle. There is no official changelog, but you can infer it from git commits (sorry, it’s up to OpenOCD maintainers).

    You can find very detailed VisualGDB revision history here (changes in maintenance releases, such as v5.5R3 are shown at the end of the v5.5 change list).

    in reply to: VisualGDB 5.5.103.3896-r3 #29533
    support
    Keymaster

    Hi,

    Please see the following page for troubleshooting instructions: https://visualgdb.com/documentation/troubleshooting/install/

    support
    Keymaster

    Hi,

    Why did you set the Make command to arm-linux-gnueabihf-gcc.exe?

    in reply to: undefined reference to `_….' #29529
    support
    Keymaster

    Sorry, VisualGDB cannot automatically fix every possible error in every project. It does its best in suggesting solutions to common errors, but it does not work 100%. Our best advice would be to read more about the role of system calls in embedded projects, understand what component requires them and what implementation suits your requirements the best, and then select the matching implementation as shown in our semihosting tutorial.

    in reply to: undefined reference to `_….' #29526
    support
    Keymaster

    Hi,

    Looks like you are missing the semihosting syscalls. Please see the following tutorial for details: https://visualgdb.com/tutorials/arm/semihosting/

    in reply to: nrf52 hardfault_handler_gcc is not added to project #29518
    support
    Keymaster

    Thanks, we have fixed it on our side and will include the fix in the next BSP release. As the issue is very minor and has an easy workaround, we will not make a separate release until we discover other issues with the current BSP, or a newer SDK is released.

    You can patch it on your side by applying the following patch to %LOCALAPPDATA%\VisualGDB\EmbeddedBSPs\arm-eabi\com.sysprogs.arm.nordic.nrf5x\BSP.XML:

    --- bsp.old	2020-10-12 19:57:10.832588900 -0700
    +++ BSP.XML	2020-11-16 16:19:10.049551300 -0800
    @@ -158561,6 +158561,7 @@
             <string>$$SYS:BSP_ROOT$$/nRF5x/components/libraries/gfx/nrf_gfx.c</string>
             <string>$$SYS:BSP_ROOT$$/nRF5x/components/libraries/gpiote/app_gpiote.c</string>
             <string>$$SYS:BSP_ROOT$$/nRF5x/components/libraries/hardfault/hardfault_implementation.c</string>
    +        <string>$$SYS:BSP_ROOT$$/nRF5x/components/libraries/hardfault/nrf52/handler/hardfault_handler_gcc.c</string>
             <string>$$SYS:BSP_ROOT$$/nRF5x/components/libraries/hci/hci_mem_pool.c</string>
             <string>$$SYS:BSP_ROOT$$/nRF5x/components/libraries/hci/hci_slip.c</string>
             <string>$$SYS:BSP_ROOT$$/nRF5x/components/libraries/hci/hci_transport.c</string>
    \ No newline at end of file
    support
    Keymaster

    Hi,

    Looks like you have created a project in a directory that contains spaces in path (VisualGDB’s project wizards do warn about it). Please use a directory without spaces instead and everything will work out-of-the-box.

Viewing 15 posts - 1,771 through 1,785 (of 7,850 total)