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drjonemParticipant
Thanks, will give it a go.
drjonemParticipantHi,
Sorry for the delay responding, holidays got in the way!
I am using 6.0 Beta 1.
I have obtained a stack trace, (see below). Also, when having the debugger attached, it reported this exception:
System.AccessViolationException: ‘Attempted to read or write protected memory. This is often an indication that other memory is corrupt.’
Stack trace:
[Managed to Native Transition] > Microsoft.VisualStudio.Package.LanguageService.15.0.dll!Microsoft.VisualStudio.Package.LanguageService.RefreshUI() Line 924 C# Microsoft.VisualStudio.Package.LanguageService.15.0.dll!Microsoft.VisualStudio.Package.LanguageService.OnParseComplete(Microsoft.VisualStudio.Package.ParseRequest req) Line 919 C# VisualGDBPackage2022.dll!a43.l2(Microsoft.VisualStudio.Package.ParseRequest a) Unknown WindowsBase.dll!System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate callback, object args, int numArgs) Unknown WindowsBase.dll!System.Windows.Threading.ExceptionWrapper.TryCatchWhen(object source, System.Delegate callback, object args, int numArgs, System.Delegate catchHandler) Unknown WindowsBase.dll!System.Windows.Threading.DispatcherOperation.InvokeImpl() Unknown WindowsBase.dll!MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(object obj) Unknown mscorlib.dll!System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool preserveSyncCtx) Unknown mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool preserveSyncCtx) Unknown mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) Unknown WindowsBase.dll!MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext executionContext, System.Threading.ContextCallback callback, object state) Unknown WindowsBase.dll!System.Windows.Threading.DispatcherOperation.Invoke() Unknown WindowsBase.dll!System.Windows.Threading.Dispatcher.ProcessQueue() Unknown WindowsBase.dll!System.Windows.Threading.Dispatcher.WndProcHook(System.IntPtr hwnd, int msg, System.IntPtr wParam, System.IntPtr lParam, ref bool handled) Unknown WindowsBase.dll!MS.Win32.HwndWrapper.WndProc(System.IntPtr hwnd, int msg, System.IntPtr wParam, System.IntPtr lParam, ref bool handled) Unknown WindowsBase.dll!MS.Win32.HwndSubclass.DispatcherCallbackOperation(object o) Unknown WindowsBase.dll!System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate callback, object args, int numArgs) Unknown WindowsBase.dll!System.Windows.Threading.ExceptionWrapper.TryCatchWhen(object source, System.Delegate callback, object args, int numArgs, System.Delegate catchHandler) Unknown WindowsBase.dll!System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority priority, System.TimeSpan timeout, System.Delegate method, object args, int numArgs) Unknown WindowsBase.dll!MS.Win32.HwndSubclass.SubclassWndProc(System.IntPtr hwnd, int msg, System.IntPtr wParam, System.IntPtr lParam) Unknown
- This reply was modified 1 year, 2 months ago by support. Reason: formatting
drjonemParticipantHi,
Thank you for the prompt fix!
Apologies for not updating re the flags – they were set in the BSP depending on memory destiation used and I hadn’t realised that, so that was my problem.
Thanks again,
Jon.
drjonemParticipantHi,
I’m still not having any luck with this. As suggested, I tried creating a very simple STM32 project – see attached CMakeLists.txt.
There seems to be a problem with cmake_parse_arguments in bsp_compile_definitions. The arguments are passed correctly; however, if the arguments are BSP_ALIAS BOOT_BSP, BSP_ALIAS is not found. If the arguments are ALIAS BOOT_BSP then somehow BSP_ALIAS is found and parse as BOOT_BSP.
I think I will revert to using two solutions but if you can find a solution to the above, I would be interested to know as it seems very odd behaviour.
Thanks,
Jon
Attachments:
You must be logged in to view attached files.drjonemParticipantHi,
I investigated Windows Firewall more closely – for some reason there were two rules for Visual Studio. I deleted one of them and now it is all working fine (and really well!).
The only odd thing is why turning Windows Firewall off didn’t help; maybe a Win 11 bug?
All I need to do now is create a separate platform for local (wsl) builds and remote builds and I will have a very flexible system.
Thanks for your help.
Jon.
drjonemParticipantThank you, that’s very helpful. I must admit, I’d looked through the VisualGDB revision history but hadn’t spotted that the maintenance information was at the end of the list. I blame my old eyes! 🙂
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