[REQUEST] Integrate with vs-android

Sysprogs forums Forums VisualGDB [REQUEST] Integrate with vs-android

This topic contains 3 replies, has 3 voices, and was last updated by  support 8 years, 1 month ago.

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  • Author
    Posts
  • #516

    Jim Sagevid
    Participant

    Hello, this project is awesome and is exactly what android needs!

    We are currently porting the bitsquid (http://www.bitsquid.se) game engine to android, and chose to go with http://code.google.com/p/vs-android/ for building all native code. With this, we don’t have to use the (IMHO) unstable ndk makefiles/cygwin and build time are lowered by a factor 3-6x. The development experience/effectivity would be immensely improved if we also had support for visual studio integrated debugging. I’m also confident that NVIDIA would be very interested to see such a solution delivered to all of their android developers.

    #2264

    support
    Keymaster

    Hi,

    The problem with vs-android is that Google may change some NDK internals one day making the hardcoded settings in vs-android unusable (or even worse, producing some hidden hard-to-pinpoint bugs). If you’re interested, I can instruct you how to configure VisualGDB to debug your vs-android projects.

    #2262

    bapt
    Participant

    Hi

    I would also be very interrested in using VisualGdb over vs-android. Could you post the steps in this thread ?

    Thanks a lot,

    #2263

    support
    Keymaster

    Hi,
    Done. Please download VisualGDB 3.0.

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