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Viewing 15 posts - 7,336 through 7,350 (of 7,725 total)
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  • in reply to: cygwin + tar.exe #2236
    support
    Keymaster

    Hi,
    Since VisualGDB 2.4 the external tar.exe is no longer required. Please update your VisualGDB installation.

    in reply to: LIBRARY_NAMES does not support nested expressions #2237
    support
    Keymaster

    Please use the shell function provided by GNU Make. E.g.:

    LIBRARY_NAMES :=pthread $(shell pkg-config --libs uuid) $(shell mysql_config --libs)
    in reply to: Solution With Folder Error #2238
    support
    Keymaster

    Thanks for reporting the bug. It has been fixed in VisualGDB 2.4.

    in reply to: Nothing works after installation #2235
    support
    Keymaster

    Hi. Did you install VisualGDB from the same user account you are using now?
    Normally, the installer creates VisualGDB.AddIn file and puts it to C:UsersDocumentsVisual Studio 2008Addins. If it fails, VisualGDB Wizard shows you a diagnostic window allowing to re-install the file:

    It’s described in more details here: http://visualgdb.com/KB/?ProblemID=noaddin

    Do you get the diagnostic window? What happens when you press “Rebuild Add-In file”? Do you have the DocumentsVisual Studio 2008Addins folder and is it writable for your current user account?

    in reply to: VisualGDB and vmware #2232
    support
    Keymaster

    We have tested it with VMWare and did not encounter any problems.

    There can be several reasons why the auto-detect is not working:
    1. Windows firewall might block it
    2. Linux firewall might block it
    3. Some antivirus software might block broadcast packets

    The easiest way to fix it is to add another host-only network card to VMWare. Ensure that it gets a valid IP address by running sudo ifconfig. If not, run sudo dhclient to re-acquire a dynamic address.

    Note that if the build server is not printing “discovery request from …” messages, the packets don’t reach the VM, and if it is printing this but nothing is detected, the problem is on the way back.

    in reply to: [Android] [fixed] VisualGDB error #2231
    support
    Keymaster

    The PATH bug has been fixed in VisualGDB 2.1. Please also use NDK r8 or newer.

    in reply to: [Android] Visual GDB issue list #2148
    support
    Keymaster

    We have fixed the bugs you mentioned in VisualGDB 2.1. If you encounter any further problems, feel free to post here.

    in reply to: [Android] Visual GDB issue list #2147
    support
    Keymaster

    Hi,

    Thanks for reporting the bug. We’ll add support for the trailing ” in the next version. As a workaround, you can modify the LOCAL_SRC_FILES statement to fit all source files on 1 line (without the ” character anywhere). Then VisualGDB will parse and update it correctly.

    Note that the MK file is updated each time you build the project from Visual Studio and not when you actually delete or add the files.

    We will also add the explicit platform specification to ndk-build in the next version. As a workaround, you can build the project using ndk-build until we release the new version. The deployment and debugging will still work as expected.

    in reply to: [Android] [fixed] VisualGDB error #2228
    support
    Keymaster

    Hi,
    This happens due to a PATH conflict with another GNU-based toolchain on your computer (such as WinAVR).

    When Android tools are invoked, a wrong version of sh.exe gets executed and it breaks down the compilation.
    Please remove all directories that can contain sh.exe and similar tools from the PATH variable before starting Visual Studio. Note that you might need to restart your computer after modfying the PATH variable in system settings.

    in reply to: i want to integrate into qt framework #2115
    support
    Keymaster

    Hi. Depends on whether you want to build Windows or Linux apps.
    The easiest way would be to setup the command-line build using QT tools and then create a “wrapper project” with VisualGDB.
    This is a one-time “time investment”. Once the wrapper project is created, building and debugging it would be a matter of executing one command.

    If you want to build remote Linux apps, check out this tutorial.
    A tutorial about wrapping existing projects is here: http://visualgdb.com/tutorials/gnudebug

    in reply to: accessing the DVD #2114
    support
    Keymaster

    Hi,

    Just leave the default settings and press OK.
    You can also set the “Manage drive letters automatically” checkbox. Then the dialog won’t appear again.

    in reply to: Cannot start debugging #1875
    support
    Keymaster

    You need to install Visual Studio SDK

    in reply to: WinCDEmu License #2217
    support
    Keymaster

    It is indeed LGPL. If you need a commercial license or a customized version, use the contact link on the website.

    in reply to: std::iterator compile error #2040
    support
    Keymaster

    thanks. I’ll have a look.

    in reply to: WinDBG does not halt execution on ASSERT() #2038
    support
    Keymaster

    That’s the default behavior in Windows Vista and Win7.
    You can use VisualDDK to override it.

Viewing 15 posts - 7,336 through 7,350 (of 7,725 total)