support

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Viewing 15 posts - 6,076 through 6,090 (of 7,816 total)
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  • support
    Keymaster

    Hi,

    We have investigated this and pinpointed it to an issue in libssh2.

    To work around this, we have added support for RSA keys to the upcoming VisualGDB 5.2 Preview 3. It will not work with the regular PuTTY key files, but will work when used in the automatic setup mode using Windows key containers.

    in reply to: How to install nRF5x IoT SDK on visual GDB? #8978
    support
    Keymaster

    Hi,

    We are actually working on supporting the new IoT SDK out-of-the-box and expect to release a BSP for it in the next couple of months.

    If you want to set it up manually, please refer to the following thread for a discussion about the SDK. https://sysprogs.com/w/forums/topic/nrf5x-iot-sdk-setup-in-visualgdb/

    • This reply was modified 8 years, 10 months ago by support.
    in reply to: Wait and attach to a process when it starts? #8970
    support
    Keymaster

    Hi,

    Yes, you can achieve this by making a small script that waits for the process to start and then gets its PID and outputs it, then add this script as a custom pre-debug action that will set the AttachPID variable.

    Then you can select “Attach to existing instance -> specify PID -> 0” on the Debug Settings page (VisualGDB will show a hint that $(AttachPID) will be used to specify the PID).

    So each time you start debugging, VisualGDB will launch your script that will locate the process, store the PID output by it in $(AttachPID) and immediately attach to it as if you had selected the process manually.

    in reply to: CC3200 Stand-alone project with Launchpad #8966
    support
    Keymaster

    We would still recommend comparing the .map files of the working and broken projects side-by-side. Significantly different addresses of sections or missing groups of functions could provide good clues on what is going on.

    in reply to: C++ code porting from windows to Mac OS X #8965
    support
    Keymaster

    Please feel free to share the details on the error you are observing (e.g. a screenshot) and we will be happy to provide further advice.

    in reply to: C++ code porting from windows to Mac OS X #8960
    support
    Keymaster

    Hi,

    You can setup a remote compilation similar to our Linux project tutorial: http://visualgdb.com/tutorials/linux/

    in reply to: C++ code porting from windows to Mac OS X #8955
    support
    Keymaster

    Hi,

    The problem with MacOS is that it uses a custom linker tool that itself relies on MacOS-specific API, so it cannot be easily ported to Windows.

    You can however use VisualGDB to setup a project that will be compiled on the MacOS side directly. VisualGDB optimizes the file transfer and invocation of tools, so the remote compilation should be very fast if your target system is not slow.

    in reply to: CC3200 Stand-alone project with Launchpad #8954
    support
    Keymaster

    Hi,

    If the project works with a normal non-stand-alone version, the easiest way to figure out what is wrong would be as follows:

    1. Create a normal project again. Enable the .map file generation.
    2. Copy it to a different directory. Convert it to a stand-alone one. Rebuild it.
    3. Use a diff tool to compare the 2 .map files. If the differences don’t immediately point to the problem, feel free to post the map files here and we will try to help you locate the issue.
    in reply to: Clang Find Results highlight color #8953
    support
    Keymaster

    Hi,

    If  you are using VisualGDB 5.2 Preview 2 or later, you can change those colors via Tools->Options->Environment->Fonts and colors->Text Editor->Code reference, Code reference (C/C++ macro) and Code reference (write).

    in reply to: Unable to build! [Beaglebone Black + Qt5 + VS2012] #8952
    support
    Keymaster

    Hi,

    This error usually happens when some libraries are not found in the PATH directories. Please try launching the C:\SysGCC\Beaglebone\arm-linux-gnueabihf\sysroot\usr\local\qt5\bin\qmake.exe executable manually from Explorer and check if it complains about any missing libraries.

    Normally VisualGDB should setup the paths automatically, so most likely your toolchain is corrupt (perhaps your antivirus triggered a false positive on some of the DLLs from the toolchain?). Please try reinstalling the toolchain and check your antivirus log for messages about blocked files.

    in reply to: Toolchain for Unit Test project? #8947
    support
    Keymaster

    Hi,

    Yes, this will be the easiest. You will need a Linux machine (or a VM) to run them though.

    We will also consider adding unit test support to the MinGW project wizard to create tests that run directly on Windows.

    in reply to: Toolchain for Unit Test project? #8945
    support
    Keymaster

    Hi,

    VisualGDB is actually designed to seamlessly run the tests on your device. It will automatically start selected tests only, will gather results and failure details and display them in the Test Explorer window just like if they were running on the Windows machine. So you can test actual hardware issues there and even use them to verify that all the components on your board are working properly.

    If there is a reason why you would prefer running the tests on Windows side, please let us know. We will be happy to add support for this if it proves more usable in some cases.

    The screenshot in the blog post is taken from the Linux project wizard and is offers more options than the Embedded project wizard.

    in reply to: error MSB3073 #8942
    support
    Keymaster

    Hi,

    It is hard to say what could be causing this without seeing the build log. Please open the Output window via the View menu and check for additional error information. If this does not help, please send us the build log so that we could help you further.

    in reply to: Not running debugging (Live Variables) through J-Link #8937
    support
    Keymaster

    Hi,

    Good to know it works.

    Not fully sure what you meant by “Live variables appear in the same management”. Do you mean the menu command to show live variables?

    in reply to: Embedded Tool Manager is adding a new target #8936
    support
    Keymaster

    Hi,

    Do you mean that you have relocated the project, the toolchain or the BSP? Could you please attach a screenshot of the error, this should help us suggest a quick solution.

Viewing 15 posts - 6,076 through 6,090 (of 7,816 total)