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Viewing 15 posts - 2,416 through 2,430 (of 7,884 total)
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  • support
    Keymaster

    Hi,

    Please refer to the following page for the instructions on downloading the old packages: http://visualgdb.com/support/oldpackages/

    in reply to: Static Stack Analysis #27273
    support
    Keymaster

    No problem. First of all, please try right-clicking on the function entries that did not get analyzed correctly and select “View Analysis Log”. This should highlight the code paths triggering various warnings.

    You can then customize the analyzer by cloning the following project: https://github.com/sysprogs/VisualGDBExtensibilityExamples/tree/master/PlatformSpecificStackAnalyzers/ARM. Simply build the ARMStackUsageAnalyzer.dll file and copy it into <VisualGDB Directory>\StackAnalyzers, replacing the version shipped with VisualGDB. You can then use another Visual Studio instance to step through ARM-specific stack analysis logic or to modify it to support project-specific cases.

    The Disassembly view would show the results once you select a specific function on top of the view.

     

    in reply to: Creating Project does not complete #27272
    support
    Keymaster

    Hi,

    The most common cause of this issue would be another dialog window opening up in the background. Due to WinForms/WPF interop issues, dialog windows sometimes appear underneath the regular VS window and are hence not visible. Please check the task list (Alt-Tab) and the VS icon in the Task Manager to see if there are any extra dialog windows (e.g. confirming some missing tools).

    If it doesn’t help, please try updating to VisualGDB 5.5 Preview 3 and let us know the exact project type you are creating (Embedded/Linux/etc; CMake/MSBuild/GNU Make) and also whether the problem triggers for other project types. Also please share a screenshot and a call stack or the frozen VS instance once it freezes for about 1 minute or more.

    in reply to: Test Container not building on Jenkins #27271
    support
    Keymaster

    Hi,

    Yes, please use the following setting: VS Project Properties -> General -> General -> Generate a test container file = Yes.

    Note that this setting is stored separately for Debug/Release configurations, hence you need to update it for every relevant configuration.

    in reply to: VisualGDB-Debugger: Custom Working-Directory #27270
    support
    Keymaster

    Hi,

    Based on the description you provided, everything should work. Hence the problem is likely caused by some small detail that was omitted from the description. Please share the screenshots of all the relevant settings (including the exact error message you get) and we will help you understand what is going on. If you do not wish to post them publicly, please consider sending them via our support form instead.

    in reply to: VisualGDB- Use Visual studio macros. #27269
    support
    Keymaster

    No problem and good to know it works. If you encounter any further problems, feel free to get back to us.

    in reply to: ESP32-IDF – setting #define on a per config basis #27257
    support
    Keymaster

    Sorry, CMake-based projects currently only support the predefined set of configurations (such as Debug, Release, etc). In order to create multiple debug configurations, please consider creating multiple VisualGDB projects (.vgdbcmake) wrapping the same CMakeLists file. Then you can set additional per-project CMake definitions via VisualGDB Project Properties.

    in reply to: substitutions in custom project templates #27252
    support
    Keymaster

    No problem, please try this build: VisualGDB-5.5.3.3461.msi

    We have also added a checkbox in the Export Template window that allows automatically replacing the exported project’s name with $$PROJECTNAME$$ in file names and contents.

    in reply to: Multi Project Linker Silent Failure #27251
    support
    Keymaster

    No problem, please try this build: VisualGDB-5.5.3.3461.msi

    We have added the following option: VS Project Properties -> Exported Settings-> Link as Whole Archive (needs to be set for the library). After you set it, next time you build the main project, VisualGDB will automatically inject the –whole-archive option into the linker command line (see the .link.rsp file). Note that if you don’t change any other files after applying this option, it won’t trigger a rebuild of the main project.

    in reply to: VisualGDB slow #27247
    support
    Keymaster

    Thanks for checking everything. The memory utilization computation was the last fix that went into Preview 3, hence it is indeed only present in that specific build.

    If you are using GNU Make, the build results should normally be completely the same, since all VisualGDB does is launches make.exe in the project’s directory.

    In order to troubleshoot it, please do the following:

    1. Try comparing the fast and slow build logs. Is there any difference? Does VisualGDB 5.5 consistently rebuild all files, while VisualGDB 5.4 only build changed files?
    2. What happens if you run VisualGDB.exe /build … (see the VS Output window for the full command line) manually from the Command Prompt? Is the build still slow?
    3. What happens if you run make CONFIG=Debug (see the VS output window for the command line again) in the project directory (you may need to set BSP_ROOT and TOOLCHAIN_DIR via environment)? Does it also build slowly?
    support
    Keymaster

    Hi,

    Most likely, you are using VisualGDB with clang-format. Please try clicking on the “format document” icon in the top right corner of the text editor (near the “go” button). It will open a detailed editor for the clang-format style file.

    in reply to: VisualGDB slow #27242
    support
    Keymaster

    Hi,

    Strange, the build-related logic of VisualGDB 5.5 has not changed compared to 5.4 (with the exception of the new build output window).

    If you can confirm that installing v5.4 back increases the build speed, please try disabling the advanced build output (Tools->Options->VisualGDB->Advanced Build->Show build output from VisualGDB = Regular VS Output Window) and restarting Visual Studio. If it helps, please let us know and we will investigate what could be causing the slowdown. If it doesn’t help, please let us know if you are using GNU Make or MSBuild and also try checking if disabling the antivirus speeds up the build.

    Thanks for pointing out the memory utilization bug, it was indeed shown incorrectly for adjacent memories. We have fixed it in VisualGDB 5.5 Preview 3.

    in reply to: Received a SIGINT: Interrupt when start debugging #27223
    support
    Keymaster

    Thanks for pointing this out. We have updated the OpenOCD script selection rules to automatically pick the single-bank script for single-bank devices.

    You can get the new rule file by reinstalling the OpenOCD package via Tools->VisualGDB->Manage VisualGDB Packages.

    in reply to: Received a SIGINT: Interrupt when start debugging #27220
    support
    Keymaster

    Hi,

    Keil might have protected the memory with the fuse bits in a way that cannot be overridden by OpenOCD.

    Either way, feel free to troubleshoot it on your own if you have a better understanding what is going on. If not, please try erasing the memory using the ST-Link tool and then use the “Verify FLASH memory” button in the GDB Session window to see what exactly got programmed into the FLASH memory. This should help narrow down the issue and help us suggest next steps.

    in reply to: Received a SIGINT: Interrupt when start debugging #27217
    support
    Keymaster

    Hi,

    Perhaps the FLASH memory is locked via the fuse bits? Please try completely erasing it via the ST-Link tool.

Viewing 15 posts - 2,416 through 2,430 (of 7,884 total)