Multiplatform support

Sysprogs forums Forums VisualGDB Multiplatform support

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  • #787
    Anonymous
    Participant

    Hello,

    we want to use VisualGdb for a given multiplatform solution (1 project file) which builds up to now a solution for Win32, x64 and mobile through the platform switch. Is it able to add or configure another target platform like linux? After installing visualgdb and e.g. creating a new linux application, it also uses Win32 for its settings which is in conflict to the win32 solution.

    Kind regards,
    Carsten

    #3061
    support
    Keymaster

    Hi,

    This a limitation of the MSBuild system. If you are using Visual Studio 2010+, you can copy the “C:Program Files (x86)MSBuildMicrosoft.Cppv4.0PlatformsWin32” folder under some other name, update the properties files for the new name and manually switch the VisualGDB configurations to that platform. Otherwise, VisualGDB defines additional configurations to existing platforms. A VisualGDB configuration is simply a NMake configuration invoking the VisualGDB build tool and a matching -.vgdbsettings file that stores VisualGDB-specific settings. You can arrange your configurations arbitrarily, as long as those 2 constraints hold.

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