"Ctrl+mouseclick"feature is not working for VS2019 when using VisualGDB projects

Sysprogs forums Forums VisualGDB "Ctrl+mouseclick"feature is not working for VS2019 when using VisualGDB projects

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  • Author
    Posts
  • #25396
    chdobiat
    Participant

    Hello,

    I am running VS2019 and installed VisualGDB 5.4.

    VS2019 supports now a “Go to Definition”-feature by Ctrl+mouseclick. In VisualGDB projects, this feature it not working at all. If I press Ctrl+mouseclick nothign happens. Is there a way to get this working?

    In other project (C# or C++) its working as expected. In VS2017 I used the “Ctrl+click” extension but is not yet available for VS2019.

    Kind regards,

    #25404
    support
    Keymaster

    Hi,

    Yes, please ensure you are using the latest VisualGDB 5.4R11. This Ctrl-Click support was added to VisualGDB’s Clang IntelliSense fairly recently and older builds of VisualGDB don’t support it.

    #25420
    chdobiat
    Participant

    Thanks for your reply! I updated to VisualGDB 5.4R11 but its still not working. Do I have to do something else? The option under Tools->Options->Text Editor->Settings “Enable mouse click to perform Go to Definition” is on.

     

    Kind regards!

     

    #25424
    support
    Keymaster

    Installing VisualGDB 5.4R11 should normally be sufficient, so the problem is likely caused by something else. Would you be able to create a short video showing the problem (from creating a project via the wizard to having no Ctrl-Click functionality available)? Alternatively, please describe the exact steps to reproduce it (including every choice you make in the wizard and the screenshots of the VS window with the editor where Ctrl-Click is not working).

    #25425
    chdobiat
    Participant

    Well, we got a big project and I can not describe the exact steps we did during the project creation. But if I create a new project the feature is working as expected. Looks like something else in our project is suppressing it.

    #25429
    support
    Keymaster

    Sorry, unfortunately it’s hard so suggest anything specific without knowing the exact steps to reproduce it, as there are too many factors that could be causing this.

    Our best advice would be to try creating a similar project from scratch (same type, same toolchain, etc), and try comparing the behavior between them. E.g. add the same “hello, world” source file to both test project and the big project and if it behaves differently, try reducing the big project until it matches the small one (e.g. by removing files and settings from it). Once you pinpoint a specific setting that causes the problem, we should be able to suggest a workaround, or provide you with a hotfix.

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