Hello! I get a GDB Command Timeout problem when i build my game for android. -file-list-exec-source-files is taking too long to complete. I wait for it for over ten minites.At last I have to “stop debugging”. Is it because I build a too large project ? I have more than 600 *.cpp and *.c files. 😥 I am sorry for my poor english.
This seems to be a bottleneck of GDB with large projects. To disable the issuing of this command go to VisualGDB Project Properties->GDB Settings and check the “Use relative source file paths” option.