Hello,
I would like to be able to use LiveWatch on a program that is already flashed on my embedded target. I therefore set Program Flash to “Never” in my VisualGDB Project Properties and tried to launch VisualGDB in Visual Studio 2022.
I can see on Livewatch that the value printed for some of my variables do not map with the right address in my memory. The program that is flashed on the target is build with different compiler options than the one build with VisualGDB.
Is there a way to make it work ? Should I add the .map file generated by the other compiler in my project’s VisualGDB folder ?
Best regards,