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matstumpfParticipant
Thanks for the reply! Will try to do that.
matstumpfParticipantHi!
I ended up buying a Segger J-Link programmer and could make it work without any issues.
Strangely the default ST-Link programmer do program fine, but only debug for few seconds.
matstumpfParticipantYes they have their own programmer (Geehy-Link), but as others Chinese stm32 copy MCUs that works only changing the id with the ST-Link, this should work too, as it programs successful (I can test my PCB and it works) but the debug connection drop suddenly.
How can i check why it’s dropping?
matstumpfParticipantHi! I’m facing the same problem.
Arduino-based ESP32-CAM_AiThinker.
I have a Core i9-12900KS, 64gb ram ddr5, ssd 7000mb+, w11, so it should not be slow, but inside Visual Studio it takes about 1:30-2min to compile my sketch.
Using the “Dump Command Line to Batch File” .bat took 16 seconds.
I copied the command on the VisualGDB output and run it directly on arduino-builder.exe cmd (C:\Users\mats-i9KS\AppData\Local\VisualGDB\Arduino), and it takes less than 15s.
I also tried to open the sketch on Arduino IDE and it also take about 15s.
I tried to add -jobs 24 but still the same, my processor stays in about 5% of use, tried to disable Microsoft Antivirus and no luck.
- This reply was modified 1 year, 6 months ago by matstumpf.
Attachments:
You must be logged in to view attached files.matstumpfParticipantI asked here because I have my firmware working on Arduino IDE, it recognizes as a game controller, and then I moved the project to VisualGDB, and it compiles, program ok, but the Game Controller is not detected on Windows.
Looks like the VisualGDB config of ‘USB Type’ is above the defined in my code.
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