maras

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  • in reply to: mBedos import issue #22639
    maras
    Participant

    Files from latest attempt of creating new Blinky project in attachment. MbedCommandLines is empty

    Except CommandLine files, I attach also copy of VS Output Console, in the end of this file you can see error.

    Despite the error, it works, I run .bin file and LED flashes 🙂 But can’t make anything with this project.

    Here you are also zipped folder with complete solution if necessary: https://cloud.damir.pl/index.php/s/XoG96lyCrO7yh2h/download

     

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    in reply to: mBedos import issue #22636
    maras
    Participant

    Unfortunatly your new mbed support don’t work correctly. Yesterday I tried more than 10 times create new Blinky project and clone my working project from mbed online repository, but almost always it ended with error like this:

    System.Exception: Mbed project did not report any binaries
    at mu.a(String a, IEnumerable`1 b)
    at vb2.c.e_2(IEnumerable`1 a)
    at zr1.f_2()
    at ns1.k()

    Today I tried make all this attempts on new PC, which not had any tools like Visual Studio. I make fresh installation of all needed software, but nothing changes. Only once I was able to receive working Blinky solution, but I really don’t know how. I kept a copy like a treasure.

    I am waiting impatiently for the promised tutorial. I hope there will be exact environment and toolchain configuration instructions in it.

    • This reply was modified 6 years, 1 month ago by maras.
    in reply to: mBedos import issue #22515
    maras
    Participant

    I tried develop anything with your mbed BSP, I created new project with ARM embed, device NUCLEO 429ZI, sample LED blink (RTOS), building this project and is OK.

    Now I added netsocket Library and from now can’t build project without errors. When I resolve a lot of problems with missing includes, I got 26 errors like “SOMETHING was not declared in this scope” in mbed_retarget.cpp. Now I don’t have any problems with missing includes, so I don’t know where looking for.

    I do not know how to work with your mbed BSP, I’m not a professionalist, I see that solving one problem does not lead me to success, but only to further problems.

    in reply to: mBedos import issue #22420
    maras
    Participant

    @support: and what should I do with my_project-Debug.vgdbsettings and my_project-Release.vgdbsettings files ??

     

    in reply to: mBedos import issue #22406
    maras
    Participant

    Unfortunately, I never had to compile projects in this way.

    Could you prepare some short instruction on how to divide mbed-os into libraries and link them with the main program? Maybe an example?

    Marek

    in reply to: mBedos import issue #22377
    maras
    Participant

    Hi,

    few days ago I had the same problem with imported project. This is reply from support:

    “….We were able to reproduce the problem and narrow it down.
    It looks like the amount of object files linked together in one executable triggers some internal bug in gcc that prevents it from launching the linker.

    It can be reproduced from command line by running arm-eabi-gcc -v @VisualGDB\Debug\my_project.link.rsp from the project directory.

    Our best advice to work around it would be to split the project into the main binary + one or more static libraries (either by forking the MSBuild project, converting the forked version to a static library and moving the files between the project, or by creating a CMakeLists.txt file defining the main app and several libraries and importing it into VisualGDB).

    We also have long-term plans for supporting special mbed project subsystem that will invoke the mbed building logic, so if time permits, you can simply wait until it is available.”

    Because I can not do it, for now I moved my project to Eclipse + Platformio and will wait for “special mbed project subsystem” 🙂

    Marek

Viewing 6 posts - 16 through 21 (of 21 total)