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support
KeymasterHi,
Normally launching the debugger should be fairly fast, so VisualGDB does it in the foreground. Do you have an idea why is it taking 10 seconds each time? Are you deploying large binaries? Do you experience the same delays with a “Hello, World” project?
support
KeymasterHi,
You can change the output directory on the Makefile Settings page of VisualGDB Project Properties. However, if you have several projects in the same directory, you would need to change the Makefile names for them (same page of properties) to ensure that they are using different Makefiles and their settings are stored separately.
support
KeymasterHi,
Please check your link command line in the build output. Does it include the ftk.o file twice? If yes, please ensure that you don’t have two different ftk.c files in your project.
support
KeymasterHi,
Unfortunately that won’t work because the Play Store apps contain release versions of the libraries that simply don’t have debug symbols required for debugging. So even if you manually set the ‘debuggable’ attribute and copy gdbserver, you won’t be able to get any meaningful debugging experience.
support
KeymasterHi,
Last time we checked the PIC32 devices were not very popular and the popularity was declining. So unless this trend changes, we won’t be supporting them directly.
You are welcome to try creating a project manually by following our legacy device tutorial and feel free to ask questions if anything breaks or becomes unclear.
support
KeymasterHi,
Please try manually locating the source file that contains the main() function. Is it located under the source directory you are importing?
support
KeymasterHi,
It’s usually displayed via Help->About VisualGDB. If you want to upgrade, simply email sales@sysprogs.com and we’ll give you a quote.
support
KeymasterCool. If you encounter any further problems, let us know.
support
KeymasterHi,
Good to know it works now. It’s hard to say what could be causing the wifi_set_opmode() bug, can be that a simple rebuild just fixed it. If you encounter it again, feel free to let us know.
support
KeymasterHi,
You can do it by defining a custom pre-debug action (upload a file). Note that this works on Custom and Ultimate editions only.
support
KeymasterHi,
We have added a workaround to the “Command line too long” problem in this build: http://sysprogs.com/files/tmp/VisualGDB-5.1.0.617.msi
Let us know if this works.
December 26, 2015 at 02:25 in reply to: Unable to debug std::map when cmake is configured with flag -std=c++11 #7406support
KeymasterHi,
Thanks for reporting this. We have fixed it in this build: http://sysprogs.com/files/tmp/VisualGDB-5.1.0.613.msi
support
KeymasterThanks for verifying this. We have updated our ESP8266 toolchain to include the fix.
Please try the r5 build from here: http://gnutoolchains.com/esp8266/
support
KeymasterHi,
Yes, we are planning to add project templates to VisualGDB 5.1
support
KeymasterHi,
We have fixed this in the updated nRF5x BSP. Please download the new version via Tools->Embedded Tools Manager.
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