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Viewing 15 posts - 3,766 through 3,780 (of 7,857 total)
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  • in reply to: V. 5.4 prev. 8 references #22611
    support
    Keymaster

    Hi,

    No problem, we have added a command to toggle the CodeJumps annotations via Edit->Advanced menu to this build: http://sysprogs.com/files/tmp/VisualGDB-5.4.9.2552.msi

    You can assign a keyboard shortcut to it via the Tools->Customize->Keyboard command.

    Regarding the references, it indeed looks like some glitch on our side, however unfortunately we were not able to reproduce it on our side. Please try narrowing down a specific sequence of steps that leads to it, or simply capture a video demonstrating the problem. This should help us see what is going on and add a fix for this.

    in reply to: Builds stopped working #22610
    support
    Keymaster

    Hi,

    Strange. We have rechecked all the assemblies shipped with VisualGDB and could not find any mixed-mode ones.

    The error looks like the .Net runtime is failing to load the VisualGDB settings types. Could it be a corrupt .Net installation? Can you confirm that VisualGDB runs as expected on other machines in the same domain/with the same group policy?

    We have also added extra logging to this build: http://sysprogs.com/files/tmp/VisualGDB-5.4.9.2552.msi

     

    Please try reproducing the problem with it (enable verbose mode by adding “/v” to VisualGDB’s arguments). It should show a much more detailed exception report that should help narrow this down.

     

    in reply to: relative path to esp32 esp-idf #22609
    support
    Keymaster

    Hi,

    Thanks for the detailed problem description and the screenshot. Looks like it was indeed a remnant from Cygwin-based toolchains on our side.

    Please try this build: http://sysprogs.com/files/tmp/VisualGDB-5.4.9.2552.msi

    in reply to: Multiple definitions of source files #22608
    support
    Keymaster

    Hi,

    No problem. Please try this build: http://sysprogs.com/files/tmp/VisualGDB-5.4.9.2552.msi

    in reply to: Copying and renaming Linux projects #22607
    support
    Keymaster

    Hi,

    Sorry, there isn’t any special command for renaming projects. You can use the VisualGDB template mechanism for some project types (e.g. MSBuild), but otherwise you would need to rename the project manually and update the following files:

    • The .vgdbsettings files should be renamed to match the new project name.
    • Any explicit references to the .vgdbsettings files inside the .vcxproj file should be updated.

    That should be sufficient to get the renamed project to work. Let us know if you encounter any problems and we will help.

    in reply to: Builds stopped working #22604
    support
    Keymaster

    Hi,

    OK, thanks for checking this. If updating doesn’t help, there might be a system setting that is blocking the VisualGDB.exe assembly, or the problem is caused by a different assembly.

    Please try running the build command line shown in the log manually:

    "C:\Program Files (x86)\Sysprogs\VisualGDB\\VisualGDB.exe" /build C:\Code\Linux2015\igc.nisttime.git_linked\igc.nisttime.git_linked\igc.nisttime.git_linked.vcxproj /solution:C:\Code\Linux2015\igc.nisttime.git_linked\igc.nisttime.git_linked.sln  /config:Release /platform:Win32

    Do you get the same error? If yes, does running VisualGDB.exe without arguments also result in the same behavior? If no, please try setting the “VISUALGDB_VERBOSE_OUTPUT” environment variable in a command line prompt and running the full build command line again. This should produce a more detailed error log.

    Another option would be to try adding the <startup> element to the .config file as shown in this thread: https://stackoverflow.com/questions/6425707/mixed-mode-assembly-is-built-against-version-v2-0-50727-of-the-runtime

    in reply to: Builds stopped working #22600
    support
    Keymaster

    Hi,

    Thanks for renewing your license! It looks like your forum email was different from the email used in your order, so our system was not automatically picking up the latest key. We have linked them together now in our system.

    Regarding the error, it looks like you are using an older VisualGDB version that does not include a configuration file listing all compatible .Net runtimes. This can be fixed via one of the following options:

    • Updating to VisualGDB 5.4 Preview 8.
    • Downloading the attached .config file and placing it in the same directory as VisualGDB.exe.
    • Installing the .Net 2.0 runtime via Control Panel -> Add/Remove Programs.

    Let us know if you encounter any further problems and we will be happy to help.

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    in reply to: Builds stopped working #22586
    support
    Keymaster

    Hi,

    We could issue you a trial extension voucher so you could check if the latest VisualGDB 5.4 resolves the problem, but unfortunately we are not able to offer any personalized technical support unless the support period is renewed.

    in reply to: Builds stopped working #22583
    support
    Keymaster

    Hi,

    Thanks for contacting us. According to our records, your support period has expired. In order to keep on receiving technical support, please renew your license or let us know the email associated with your new license key.

    in reply to: V. 5.4 prev. 8 references #22580
    support
    Keymaster

    Hi,

    The estimated time is just a linear extrapolation based on the average speed so far. If the remaining time is going up, the parsing speed must be consistently going down. It could be caused by running out of RAM, or slow disk performance. Please let us know the total/free RAM shown in Task Manager when the cache is rebuilding.

    The cache is invalidated either when some of the build options (e.g. preprocessor macros) change, or when some of the files get outdated. The v5.4R8 build will show the exact reason for cache invalidation in the Clang IntelliSense Diagnostics Console (search for “invalidating cache chunk” messages).

    in reply to: TI TIVA Stellaris ICDI #22577
    support
    Keymaster

    Hi,

    If you have tight time constraints, please consider trying Segger J-Link. It is more expensive than other debug probes, but comes with its own fully supported replacement to OpenOCD that works out-of-the-box with many devices. VisualGDB supports both Segger J-Link and OpenOCD, so you can choose the underlying tool based on your requirements.

    in reply to: V. 5.4 prev. 8 references #22576
    support
    Keymaster

    Hi,

    You can disable the code annotations by clicking the wrench symbol at the bottom right corner of the popup to open the options window, and then disabling annotations for all C/C++ entity types.

    The “updating global symbol cache” is shown when VisualGDB is doing a global search (e.g. finding a definition, or all references). The remaining time should be shown after the progress advances a bit. If it never completes, please let us know if the progress is changing at all and if all the CPU cores on your machine are in use. If not, it might be stuck somewhere and we can help you pinpoint and fix it.

    in reply to: IDF_PATH on windows platform #22566
    support
    Keymaster

    Hi,

    If debugging consistently works on one project and consistently doesn’t work on another one, we would advise making a list of differences between the 2 projects and eliminating them one-by-one to see which one causes the problem.

    If turning on external RAM indeed interferes with debugging, please inquire with Espressif for possible workarounds.

    in reply to: Multiple definitions of source files #22564
    support
    Keymaster

    Hi,

    No problem, we can add a workaround to the first problem that will automatically restart CMake if it crashes during reconfiguration.

    The second problem looks like you are using backward slashes in the path to GNU Make (configured via VisualGDB Project Properties). Please try using forward slashes instead and let us know if this solves the problem.

    in reply to: Inactive code opacity #22563
    support
    Keymaster

    Hi,

    VisualGDB uses the general “Stale Code” setting from Visual Studio Options (Text Editor -> Fonts and Colors).

Viewing 15 posts - 3,766 through 3,780 (of 7,857 total)