I thought i would add to this. I am on a recent i7 with 16GB RAM and an SSD and by chance have recently re-installed Windows so it’s nothing related to other tasks.
I have built a fairly small project (which we’ve actually streamlined a bit) with the following output size:
Used DATA_FLASH: 141KB out of 8192KB (1%)
Used INSTR_FLASH: 547KB out of 3264KB (16%)
Used INSTR_RAM: 86KB out of 128KB (67%)
Used DATA_RAM: 35KB out of 320KB (11%)
Used Unknown: 16 bytes
This took 9 minutes 50 to build which seems like an awfully long time. I am aware Visual Studio is a behemoth that makes you pay for its convenience but I feel this is compiler based since it’s only seems to build on one core (though some of the preprocessor stuff looks to build on multiple cores). Am I missing a setting which optimises this.
Kind thanks