Sysprogs forums › Forums › VisualDDK/VirtualKD discussion › Visual Studio 2010 hangs on breakpoint
- This topic has 2 replies, 3 voices, and was last updated 11 years, 8 months ago by Ge0.
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September 14, 2011 at 11:53 #348AnonymousParticipant
Hi!
Im using VisualDDK 1.5.5 VirtualKD 2.5.4 and VirtualBox 4.1.2.
When I hit a breakpoint, VS freezes.
I’m sometimes able to kill visual studio gracefully by ending its process from taskmanager and get an end debug session dialog, but the rest of the VS-UI is still stalled.
VirtualBox wont die after this happens and a restart is needed.
Ive tried downgrading to VisualDDK 1.5.4 with the same result.Any ideas?
Håvard
November 26, 2011 at 22:10 #1959supportKeymasterPlease attach the DDKDebugger-dbg.log file from VisualDDK directory. It would probably contain the reason for hanging.
March 22, 2013 at 10:03 #1960Ge0ParticipantHi there,
First & foremost: congratulations for the great job done so far.
I have just encountered the same issue. I’ve attached the log file that was requested to the original poster.
If you cannot find any suitable information, I will try to generate the bug as many times as it would take.
Thanks!
Initializing MSDBG session... Loading dbgtools DLLs from C:Program Files (x86)Debugging Tools for Windows (x86)... Session initialized successfully. [...] + 0.000 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.000 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.000 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.000 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.000 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.000 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.000 [ 0 ms]: MSDbgSession::UpdateCurrentThreadAndFrame() + 0.000 [ 0 ms]: MSDbgSession::SetCodeLevel() + 0.000 [ 0 ms]: BasicMSDbgSession::ResumeTarget() + 0.015 [ 0 ms]: MSDbgSession::GetBreakpointCurrentPassCount() + 0.015 [ 0 ms]: MSDbgSession::GetStackTrace() + 0.015 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.015 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.015 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.015 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.015 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.015 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.015 [ 0 ms]: MSDbgSession::GetThreadCountFromDispatcherThread() + 0.015 [ 0 ms]: MSDbgSession::GetThreadCount() + 0.015 [ 0 ms]: MSDbgSession::GetThreadIdsByIndex() + 0.015 [ 0 ms]: MSDbgSession::GetOffsetByName() + 0.015 [ 0 ms]: MSDbgSession::GetSourceLocationByOffset() + 0.015 [ 0 ms]: MSDbgSession::BuildFrameInfo() + 0.717 [ 16 ms]: MSDbgSession::CreateSymbolGroupForExpression(DeviceObject->AlignmentRequirement)
+ 0.733 [ 15 ms]: MSDbgSession::FillIdentifierFromSymbolGroupEntry()
+ 0.748 [ 0 ms]: MSDbgSession::ReferenceSymbolGroup()
+ 0.748 [ 0 ms]: MSDbgSession::ReleaseSymbolGroup()
+ 0.748 [ 0 ms]: MSDbgSession::LookupSymbolByInGroupId()
+ 0.748 [ 0 ms]: MSDbgSessionEx::GetTextSymbolAttribute()
+ 0.748 [ 0 ms]: MSDbgSession::LookupSymbolByInGroupId()
+ 0.748 [ 0 ms]: MSDbgSession::FillDescriptorFromSymbolGroupEntry()
+ 1.794 [ 0 ms]: MSDbgSession::ReleaseSymbolGroup()
+ 1.794 [ 0 ms]: MSDbgSession::UpdateCurrentThreadAndFrame()
+ 1.794 [ 0 ms]: BasicMSDbgSession::ResumeTarget()
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