Sysprogs forums › Forums › VisualGDB › Cocos2d-x build error?
- This topic has 1 reply, 2 voices, and was last updated 8 years, 3 months ago by support.
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August 13, 2016 at 17:13 #8818fredhwangParticipant
Hello.
I am testing the Test Project for Android with Visual Studio 2013 and Cocos2d-x 3.2 and Visual GDB 5.1.
But, When I was building the Test Project, I encountered this build error – below~!
I don’t know this problem at all.
Could you give me a help, Please??
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4>—— 빌드 시작: 프로젝트: AndroidProject1, 구성: Debug (Android) Win32 ——
4>VisualGDB : warning : C:\android\frameworks\com.sysprogs.cocos2d-x-v3.2\cocos\platform\android\java is located on a different drive letter than your project. Android tools will not be able to build it.
4> VisualGDB: Run “C:\android\android-ndk-r10b\ndk-build.cmd NDK_DEBUG=1 APP_PLATFORM=android-19 VGDB_VSCONFIG=Debug__Android_ NDK_MODULE_PATH=C:/android/frameworks/com.sysprogs.cocos2d-x-v3.2;C:/android/frameworks/com.sysprogs.cocos2d-x-v3.2/external;C:/android/frameworks/com.sysprogs.cocos2d-x-v3.2/cocos” in directory “D:\game\AndroidProject1\AndroidProject1” on local computer
4>Android NDK : warning : APP_PLATFORM android-19 is larger than android:minSdkVersion 9 in ./AndroidManifest.xml
4>Android NDK : warning : Ignoring unknown import directory: jni/../../cocos2d
4>Android NDK : warning : Ignoring unknown import directory: jni/../../cocos2d/external
4>Android NDK : warning : Ignoring unknown import directory: jni/../../cocos2d/cocos
4>Android NDK : warning : C:/android/frameworks/com.sysprogs.cocos2d-x-v3.2/cocos/./Android.mk:cocos2dx_static: LOCAL_LDLIBS is always ignored for static libraries
4>Android NDK : warning : C:/android/frameworks/com.sysprogs.cocos2d-x-v3.2/cocos/platform/android/Android.mk:cocos2dxandroid_static: LOCAL_LDLIBS is always ignored for static libraries
4> [armeabi] Gdbserver : [arm-linux-androideabi-4.8] libs/armeabi/gdbserver
4> [armeabi] Gdbsetup : libs/armeabi/gdb.setup
4> [armeabi] Install : libcocos2dcpp.so => libs/armeabi/libcocos2dcpp.so
4> VisualGDB: Run “C:\android\ant-1.9.7\bin\ant.bat debug” in directory “D:\game\AndroidProject1\AndroidProject1” on local computer
4> Buildfile: D:\game\AndroidProject1\AndroidProject1\build.xml
4>
4> -set-mode-check:
4>
4> -set-debug-files:
4>
4> -check-env:
4> [checkenv] Android SDK Tools Revision 25.2.1
4> [checkenv] Installed at C:\android\android-sdk-r24.4.1
4>
4> -setup:
4> [echo] Project Name: AppActivity
4> [gettype] Project Type: Application
4>
4> -set-debug-mode:
4>
4> -debug-obfuscation-check:
4>
4> -pre-build:
4>
4> -build-setup:
4> [getbuildtools] Using latest Build Tools: 24.0.1
4> [echo] Resolving Build Target for AppActivity…
4> [gettarget] Project Target: Android 4.2.2
4> [gettarget] API level: 17
4> [echo] ———-
4> [echo] Creating output directories if needed…
4> [echo] ———-
4> [echo] Resolving Dependencies for AppActivity…
4>
4> BUILD FAILED
4> C:\android\android-sdk-r24.4.1\tools\ant\build.xml:573: Failed to resolve library path: C:/android/frameworks/com.sysprogs.cocos2d-x-v3.2/cocos/platform/android/java
4>
4> Total time: 1 second
4> ————————————————————-
4> Command exited with code 1
4> Executable: C:\android\ant-1.9.7\bin\ant.bat
4> Arguments: debug
4> Directory: D:\game\AndroidProject1\AndroidProject1
4>VisualGDB : error : Command-line action failed
4>EXEC : error : Build has failed. See the Output window for more details.
4>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: “”C:\Program Files\Sysprogs\VisualGDB\\VisualGDB.exe” /build “D:\game\AndroidProject1\AndroidProject1\AndroidProject1.vcxproj” “/solution:D:\game\AndroidProject1\AndroidProject1.sln” “/config:Debug (Android)” “/platform:Win32″” 명령이 종료되었습니다(코드: 1).
========== 빌드: 성공 0, 실패 1, 최신 0, 생략 3 ==========August 13, 2016 at 21:58 #8825supportKeymasterHi,
Looks like your cocos package was not downloaded properly. Please try removing and reinstalling it.
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