Sysprogs forums › Forums › VisualGDB › VSCode support?
Tagged: VSCode Visual Studio Code
- This topic has 5 replies, 4 voices, and was last updated 1 month, 1 week ago by
support.
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AuthorPosts
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September 10, 2017 at 10:05 #12341
Blutti
ParticipantHello,
Out of curiosity, are you guys (thinking about) ever going to support a VisualGDB plugin in VSCode (Visual Studio Code)?
September 10, 2017 at 16:54 #12343support
KeymasterHi,
Sorry, not currently. VSCode is a completely different product from the regular VS and supporting it would essentially mean creating a completely independent plugin re-implementing most of the functionality using a different stack.
May 9, 2025 at 07:06 #36640Timo Engelmann
ParticipantHi SysProgs,
7 years later – is the answer still the same?
Some collegues working with macOS and after Microsoft has discontinued Visual Studio for macOS in August 024, we are looking for a way to use VSCode.Best regards Timo
May 9, 2025 at 08:20 #36641support
KeymasterWell, yes and no. As far as VS code goes, the answer is still a hard no. VS Code is rather limiting in terms of GUI integration, so supporting it would mean competing against a plethora of free alternatives, while being largely limited by the VS code framework, and hence not being much better.
If you know any successful paid extensions to VS Code, it would be interesting to have a look, but if there aren’t many of them, it somewhat proves our point.
The good news is that the cross-platform GUI frameworks have finally caught up, so we have been working on our own cross-platform shell, that supports Windows, Linux and Mac, while being built mostly on the same tech stack as VisualGDB. It will first come out as a separate product focused on a few AI-specific tasks, and will then start gradually receiving functionality from VisualGDB. Stay tuned, the first preview build of the new product is a couple of weeks away!
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This reply was modified 1 month, 2 weeks ago by
support.
May 14, 2025 at 19:32 #36668psychygiraffe
ParticipantVery cool!
May 14, 2025 at 21:48 #36669support
KeymasterYep. BTW, if you are curious, you can try downloading the build from here: https://sysprogs.com/CodeVROOM/download/.
It is still missing a lot of important parts (e.g. search is completely unimplemented), but it runs on Windows, Linux and Mac, works just fine with insanely huge source folders, and lets you do some basic AI edits, if you are not scared by occasional glitches. The same IDE engine will eventually support running VisualGDB and VisualKernel, but probably not this year.
We will polish a few more things over about a week or so, and will publish the official 0.1 preview. Feel free to post your feedback here; we’ll create a new forum for it after the first preview release, and move it there.
Edit: took longer than expected, but the 0.1 is out. It doesn’t have code suggestions yet, but has functional navigation and search, and the AI-based editing and reviewing is state-of-the-art. It is worth being used side-by-side with your regular IDE for repetitive tasks like multi-spot refactoring, generating code based on other code, etc.
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